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15 Best Weapons For Rogues 5E [Master Stealth And Assassination]

Best Weapons for Rogues 5e
  Written By: Ashish Arya
Updated On: 01/05/2024
Est. Reading: 7 minutes

In the thrilling world of Dungeons and Dragons, how you equip your character can make or break your campaign.

The rogue is a versatile class: nimble, stealthy, and quite capable of handling themselves in combat when armed with the right weapons.

This guide serves as a roadmap to help navigate through the multitude of choices available to you. So pack your bags, sharpen your swords, and ready your crossbows as we delve into the best weapons for rogues 5e.

In this blog post, we’re going to arm you with an arsenal of knowledge about the top hardware you can use for your rogue.

Whether it’s a short sword for close quarters combat, a longbow for taking down enemies from afar, or some more unconventional picks that pair perfectly with a rogue’s unique skill set – we’ve got you covered.

You’re about to become a master rogue strategizer; no dungeon will be too dark or enemy too mighty.

Best Weapons for Rogues 5e

Being a rogue in Dungeons and Dragons implies that you must be prepared to hit hard and quickly.

Best Weapons for Rogues 5e

Choosing the right weapon for a rogue can greatly affect your gameplay, enhancing your character’s abilities and increasing their effectiveness in combat.

Let’s dive into two essential weapons every rogue should consider:

Dagger

The Dagger holds an undeniable position as one of the best weapons for rogues. It is light, efficient, and boasts a remarkable versatility.

The Dagger is a finesse weapon in 5e, which gives you the option of using your dexterity modifier. This fits like a glove with your rogue’s high dexterity.

Another edge that Daggers have is their throwable attribute – allowing you to hit enemies from afar if need be.

Thus, coupled with their light weight, this weapon lets you retain your Sneak Attack capability even at distance.

Daggers are also very easy to conceal due their size. This feature aligns perfectly with rogues who want to keep things stealthy.

So whether it be delivering surprise stabs or surviving an encounter by going unnoticed – Daggers prove themselves time and again as indispensable tools for any rogue.

Also Read: 20 Best Weapons For Barbarian 5E [Maximize Your Fury In Combat]

Shortsword

The Shortsword is another fantastic option for rogues due to its synergy with the class’ strengths.

Shortsword

Like Daggers, Shortswords have the finesse property – enabling you to utilize your top-tier dexterity skills effectively in battle.

What sets Shortswords apart is their higher damage output compared to daggers – they bring 1d6 damage instead of 1d4.

This higher base damage can help turn tides during those critical moments in combat scenarios.

They offer more extended reach which puts some distance between yourself and your opponent, while still maintaining potency for Sneak Attacks.

Also Read: 25 Best One Handed Weapons DnD 5E [Improve Your Combat Style]

Rapier

Now, if you’re looking for a step up from the Shortsword, enter the Rapier. In the rogue’s arsenal, this weapon stands out for larger damage output.

The Rapier brings a 1d8 damage dice to the table instead of a Shortsword’s 1d6.

Despite its size, it retains the finesse tag, which means you can still capitalize on your dexterity bonuses.

The slightly longer reach of a Rapier can give you an edge in keeping your enemies at arm’s length whilst also providing opportunities for Sneak Attacks.

Scimitar

With a Scimitar in your rogue’s hand, you have another finesse weapon that perfectly suits the rogue’s fighting style.

Scimitar

It offers similar advantages to a Shortsword but lends an exotic flair to your character.

Its curved blade does 1d6 slashing damage and proves versatile in close-quarters scenarios.

Its light nature doesn’t slow down your action economy and serves well for rogues who prefer dual-wielding their choice of weapons.

Longsword

A rogue wielding a Longsword is an unusual but grueling sight nonetheless.

Arguably one of the most balanced weapons available in 5e, it provides exciting benefits and broad choices for adventurous players willing to think outside the box.

It deals 1d8 slashing damage and increases to 1d10 when wielded with two hands—an excellent option if you’re planning on focusing more on strength rather than dexterity.

Mother surprises with its versatility feature – allowing rogues an advantage during combat scenarios.

Hand Crossbow

The Hand Crossbow is fantastic for those assassin-type rogues who love range-based combat.

Hand Crossbow

With high dexterity contributing directly towards accuracy and damage output with this ranged weapon, you could take enemies out stealthily before they even spot you!

Hand crossbows can also be dual-wielded – meaning if one crossbow is good, two is better.

The potentially higher damage output may make this weapon a preferred choice for rogues looking to maximize every opportunity.

The bonus action for reloading when combined with the Crossbow Expert feat—making it an exciting choice for your arsenal.

Shortbow

The Shortbow, wielding a damaging 1d6, is considered an effective ally to the rogue’s stealth-centric gameplay.

The rogue’s natural dexterity complements the Shortbow perfectly – making it a worthy adversary for any foes on distant grounds. Its long range preserves your safety while enabling you to deal with decent damage from afar.

Using your cunning actions effectively, you’ll be able to disengage and create distance between yourself and enemies, then strike with the Shortbow (all within the same turn), guaranteeing your elusive nature stays intact.

Also Read: Trident 5E Weapon [Understand Its Uses & Benefits In DnD]

Light Crossbow

Similar to the shortbow in terms of damage output (1d6), the Light Crossbow thrives when complemented by a rogue’s high dexterity.

Light Crossbow

It offers a longer firing range than its short bow counterpart – making it excellent for pulling off those deadly sneak attacks from safe distances without exposing yourself directly to potential threats.

Finesseable Weapons (e.g., Whip, Sickle)

Rogues are all about dexterity rather than brute force. So when strength-reliant weapons don’t cut it, turn to finesseable weapons like whips or sickles.

Offering unique range and damage options without sacrificing sneak attack capabilities—these are well-suited for rogues’ needs.

A whip boasts reach, letting rogues strike from 10-feet away—a benefit not often seen amongst melee weapons—giving them an edge in keeping distance whilst engaging adversaries up close.

Blowgun

For covert operations and silent takedowns nothing suits better than a Blowgun. Ultra-lightweight and silent yet lethal—the Blowgun is every infiltrating rogue’s best friend.

Blowgun

While its piercing shots deal minor damage—a meager 1—it can apply poisoned darts which can impair enemies’ abilities significantly, turning the battle tide in your favor.

Its 25/100 firing range serves the dual purpose of keeping you out of harm’s way whilst landing surgical strikes—making this one accurate and lethal projectile weapon every rogue should have up their sleeve.

Dart

The Dart sets itself apart as a range weapon for those sneak attacks from a distance.

This 5e weapon is a finesse and has a throwable range of 20/60, meaning you can execute Sneak Attacks from afar maintaining your rogue’s stealthiness.

The Dart may lack the damage potential of other weapons, with a mere 1d4 piercing damage.
.Its light weight and ability to be thrown make it perfect for rogues looking to keep their enemies at bay.

As Darts are inexpensive and small, it’s easy to keep an ample supply on hand without worrying about exhausting your resources or impeding your mobility.

It may sound unassuming, but when used strategically, Dart could save the day!

Poisoned Weapons

Rogues and poison go together like peanut butter and jelly. Adding poison to your arsenal of weapons not only enhances damage potential but also introduces unique gameplay strategies.

Poisoned Weapons

In Dungeons & Dragons 5e, you can apply different poisons to any kind of weapon for an additional layer of danger during fights.

Some poisons deal added damage over time or impose conditions that weaken enemies by affecting their abilities or movement.

Tactical use of poisoned weapons lets rogues control battles subtly while slicing through enemy defenses.

Also Read: Scythe 5E Weapon Explained [Reap Your Enemies Like Wheat]

Shadow Blade

Next on our list is the magical ‘Shadow Blade’. While it isn’t traditionally wielded by rogues, its properties make it compelling.

This illusion spell creates a magical sword formed from shadow that deals hefty psychic damage – a rare commodity in the armor world. It’s also possible to throw the Shadow Blade with finesse at your target.

Its base damage is impressive (2d8), plus you gain advantage in conditions of dim lights or darkness — quintessential rogue environments!

Moon-touched Sword

The Moon-touched sword is another excellent pick for rogues due to its uniqueness.

Moon-touched Sword

If you’re not keen on carrying around a torch, this weapon emits light in a 15-foot radius and even bright light for an additional 15 feet.

This sword ensures your rogue won’t be stumbling around in the dark, maintaining their stealth while also enlightening their surroundings.

It guarantees a steady 1d6 damage that can give you the edge in key combat moments.

Flametongue Dagger

The Flametongue Dagger is a magical weapon that ignites upon command to deal extra fire damage.

This fiery dagger maintains its finesse and light properties, implicating your rogue’s dexterity into its handling.

In addition to the weapon’s base damage of 1d4, it also deals an additional 2d6 fire damage upon successful hits – potentially turning the tides in your favor against tough enemies.

Also Read: Shortbow 5E Weapon Explained [Strike From Distance With Swiftness]

FAQs about Flail 5e weapon

What exactly is a flail in DnD 5e?

A flail is a martial melee weapon and it consists of a handled chain with a large spiked ball at the end. It typically does 1d8 bludgeoning damage.

How heavy is the Flail weapon in 5e?

In Dungeons & Dragons 5e, the flail usually weighs approximately 2 pounds.

Can a rogue use a flail in DnD 5e?

In DnD 5e, rogues aren’t proficient with flails initially. However, depending on their individual character progression and DM’s discretion, they could potentially learn to use them.

Does the Flail count as a finesse weapon?

No, unfortunately not. The Flail doesn’t have the finesse property.

Do critical hits do more damage with Flail?

Yes, if you roll for a critical hit during combat, you get to roll extra dice for attacks, thus potentially increasing your damage output with this weapon.

Author

  • Ashish Arya

    I'm a tech enthusiast and lifelong gamer, hailing from the beautiful city of Chandigarh. My passions range from immersing myself in worlds like GTA V, COD, SIMS, Roblox and Minecraft to exploring the latest innovations in laptops and technology. Armed with a Bachelors Degree in Computer Application, I love sharing my insights through writing and engaging with fellow enthusiasts. Join me on my journey through the ever-evolving realms of gaming and tech!

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