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Counterspell 5E Spell [Interrupt Enemy Magic In DnD Battles]

Counterspell 5E Spell
  Written By: Ashish Arya
Updated On: 10/30/2023
Est. Reading: 9 minutes

Imagine being in the heat of a magical battle; your foe is about to unleash a spell that could be your downfall. But fear not! With “Counterspell 5E” at your disposal.

You can turn the tide in your favor, stopping the enemy spell in its track. You have power over the spells that are thrown at you.

Now, isn’t that an exciting scenario to be in? The thrill of literally catching magic mid-air and throwing it back is simply exhilarating.

Counterspell 5E is no ordinary feature: it’s a game-changer for any Dungeons and Dragons player navigating through intense magical combat.

Whether you’re a seasoned player or just starting, understanding and mastering this ability could very well be the difference between a narrow escape and certain doom for your character.

Counterspell 5E Spell Attributes

Casting Time1 Reaction *
Range/Area60 ft

What is Counterspell 5E Spell?

Counterspell 5E is your go-to magic when you want to stop, block, or neutralize a spell being cast by an adversary. Picture it as your magical shield in the mystical world of Dungeons and Dragons (D&D).

You react to another person’s spell as it’s being formed, and, bam, it’s stopped! This can happen as long as you catch the spell while it’s within 60 feet of you.

In layman’s terms, Counterspell 5E empowers you with the ability to disrupt the magical attacks centered on you before they can complete their intended effect. It essentially puts your safety back in your hands amid combat.

Who Can Cast Counterspell 5E?

Anyone who’s ever wondered who has the power to counteract spells in Dungeons and Dragons’ fascinating world, this section’s for you.

Who Can Cast Counterspell 5E

Not all characters can possess the game-changing Counterspell 5E. Only a few classes hold this rare privilege. Let’s delve into that now.


In the spell-casting hierarchy of D&D, the sorcerer occupies a prestigious position. Bursting with arcane energy inherently drawn from bloodlines, sorcerers are natural wielders of magic.

This inherent prowess extends to casting Counterspell 5E. At their disposal is an arsenal of powerful magic, which includes the wonderful reactive spell – Counterspell.

This means at level 3, when they gain access to 2nd-level spells, they can choose to learn Counterspell and, after that, carry it with them throughout their adventures.

Sorcerers make for excellent defensive players thanks to their unique ability to bend spells with Metamagic and cast Counterspells. This means you can manipulate your Counterspell as a sorcerer in ways other classes can’t match up to break an enemy’s magical resistance truly.


Warlocks have an intricate bond with otherworldly entities that imbue them with potent magical skills – perfect for pulling off a Counterspell! Warlocks gain access to counterspell when they reach the 5th level.

Arguably one of the best classes at casting Counterspell, warlocks can regain all spent spell slots when they finish a short or long rest, which is perfect given Counterspell’s spell slot expenditure.

Thanks to their Pact Magic feature, where all their spells are cast at the highest possible levels, Warlocks’ counterspells often don’t need an ability check against spells of 4th level or lower.


Ever reliable and masters of versatility, wizards are synonymous with spellcraft. They gain access to Counterspell at level 5 when they can learn 3rd-level spells.

Wizards have a wide array of spells at their disposal, and Counterspell is one such handy tool for them. As a wizard, you can use your Arcane Tradition feature to cater your Counterspell usage to your specific wizard subclass.

Wizards with the School of Abjuration can add their proficiency bonus to their Counterspell checks thanks to their Improved Abjuration feature.

Also Read: Warlock 5E Class Guide DnD [Abilities, Playing Styles, & Tactics]

Oath of Redemption

The Oath of Redemption is an honorable path that some paladins choose, a doctrine that centers around peace, diplomacy, and using violence only as a last resort.

Able to cast Counterspell upon reaching the 9th level, these paladins represent the idea that there’s always a better way than resorting to mindless aggression.

To cast Counterspell as an Oath of Redemption Paladin, you’d have to expend a spell slot. And remember – you only regain all expended spell slots when you finish a long rest. So be wise about your spell strategy!

Oath of the Watchers

The Oath of the Watchers is yet another Paladin subclass – vigilant protectors against any entities from other realms seeking to invade their own. Just like their fellow Oath of Redemption Paladins, they, too, unlock this ability at the 9th level.

Casting Counterspell as an Oath of Watcher Paladin means being watchful about your spell slots – since, like all Paladins, you’ll only regain all expended spell slots once you end a long rest.

Interestingly enough, paladins under this oath lead both in defense and offense thanks to its granted Channel Divinity options and its robust level 20 capstone.

When and Where Should I Cast Counterspell?

The secret to effectively using Counterspell lies in the timing and discernment of when to cast it. Picture yourself in an intense magical duel – this is where and when Counterspell shines the brightest.

It would help if you ideally cast counterspell as a reactionary measure during an opponent’s turn; this means that you’ll need to be on high alert, ready to disrupt their magic at a moment’s notice.

You must also carefully calibrate your usage of Counterspell depending on the magnitude of the spells coming your way – remember, not all spells possess equal power or bring about equally dangerous outcomes.

You’ll want to ensure that the spell you’re trying to counter is within a range of 60 feet from your character. Keep an eye out for how high-level the enemy’s spell is – sometimes, it might be wiser to save your spell slots for more severe threats.

Respect the limitations defined by your character class – notably, Sorcerer, Warlock, or Wizard are known to possess the ability to cast Counterspell 5E.

Always be mindful of these elements: timing, range, spell level of enemy attacks, and your limits while casting a Counterspell.

So yes, while packing a punch with its potential ability to squash enemy spells mid-air, using counterspell requires strategic thinking. It’s definitely not a “cast at every opportunity” kind of spell – use it judiciously for maximum impact.

How Does Counterspell Work?

Counterspell is what we call a reactionary spell in D&D. If you are familiar with it, you understand how particularly proactive one must be while utilizing this spell.

How Does Counterspell Work?

The premise is simple: once an opponent of yours begins to cast a spell, you’re able to use your counterspell to invalidate it and halt its effects.

60 Feet Distance

Pay close attention to the distance requirement with Counterspell. You can only stop an enemy’s spell if it’s being cast within 60 feet of your character – this is crucial.

The magic of Counterspell works based on line-of-sight, be it an enemy wizard chanting or a sorceress conjuring power for her hex. If the adversary is within your sight and within that 60-foot perimeter, you’re good to go.


Remember that Counterspell follows a reactionary timing mechanic, which means you can use it out of turn during someone else’s action. This isn’t something you spend your whole turn doing; instead, it’s cast as a reaction to an opponent’s action.

Spell Slot

For using Counterspell, you need at least a 3rd level spell slot. An important thing to bear in mind about Counterspell is that it uses whatever level of spell slot that you feed into it when casting.

Action and Bonus Action

Unlike other spells, the Counterspell action doesn’t consume your main or bonus action on your turn, as it works as a unique defensive reaction mechanism against incoming spells.

Spell Level and Lower-Level Spell Slot

Counterspell magic fails if its form is equal or lower than the level of the Counterspell used against it; in simpler terms, if you’re using this feature via a third-level slot and the attacking charm is also third-level, it’s immediately neutralized.

For higher-level spells, your Counterspell needs to be at least the same spell level for it to work efficiently. Suppose you’re facing a 5th-level spell, but your counterspell is cast using a lower spell slot; it’s of the third level. In this case, there’s an additional step.

Check against Spell

When an enemy spell exceeds the level of your Counterspell, a check against that spell becomes necessary to determine its success.

Spellcasting Ability

Your key stats – Intelligence (for Wizards) or Charisma (for Sorcerers, Warlocks, and Paladins) – are what you’re going to use here, along with your proficiency bonus, if any.

Saving Throw

A typical saving throw for a Counterspell user involves rolling a d20 and adding your ability mod and proficiency if available.

DC Equal To 10 + the Spell’s Level

To conduct the check mentioned above successfully, you must score equal to or more than ‘10+the opponent’s spell level’ on that saving throw roll.

So that’s it: with the knowledge of how Counterspell works and when to use it. Let’s venture forth into those dungeons prepared for whatever magical blow our enemies might pull. With Counterspell by our sides, we stand stronger and ready.

Read More: Paladin 5E Class Guide DnD [Abilities, Roles, & Strategies]

Is Counterspell 5E a Good Spell?

Well, your question is almost like asking if having an emergency brake in a speeding car is a good idea! Absolutely, yes. Counterspell 5E is not just a good spell; it’s often vital for your character’s survival during any magically-charged battle in D&D.

Think about this: Counterspell 5E empowers you to instantly stop any spell of third level or lower from an opponent. For more powerful spells? You use additional energy with higher-level spell slots to ensure interruption occurs.

It’s fairly versatile: anyone from a Sorcerer, Warlock, or Wizard to those following the paths of Oaths of Redemption or Watcher can cast it.

While it requires strategic thinking and precision timing, mastering Counterspell 5E can tip the scales significantly in your favor. It isn’t just good – it’s often game-saving.

Ways to Acquire Counterspell in 5E

In the thrilling world of Dungeons and Dragons, your ability to acquire Counterspell, the supernatural shield, can make a colossal difference during a magical combat! Here are some of the ways you can acquire this fantastic tool.

Ways to Acquire Counterspell in 5E

Arcane Trickster (Rogue Subclass)

While a rogue’s expertise lies in stealth and swift moves primarily, choosing Arcane Trickster as your subclass allows you to dabble in a bit of magic, too.

In order to acquire the Counterspell feature through this path, you need to be patient until you level up your character to the 14th level. After that, it becomes readily available.

An Arcane Trickster converges the efficacy of arcane knowledge with the subtlety of rogue skills, making it fitting for game-plays that require quick decisions and even quicker movements interspersed with strategic manipulation of magic.

Remember the “Mage Hand” Legerdemain possibility? It’s one of the core features that Arcane Tricksters exclusively possess that can also prove instrumental during counterspells by acting as an unforeseen distraction.

Eldritch Knight (Fighter Subclass)

An Eldritch Knight brings together the toughness of a fighter with the charisma of a wizard. Even though magic isn’t their core talent, they use it to enhance their battlefield skills – making them formidable opponents.

With advancement to the 14th level, this subclass gains access to Counterspell.

One noteworthy thing is the Eldritch Knight’s ‘War Magic’ feature – allowing them to cast a spell as well as deliver a weapon attack in the same turn.

The features mean that, when faced with an adverse spell, you could first use Counterspell to neutralize it and then still have room for a weapon attack. This makes you versatile and unrestrained in your tactics during combat.

Oath of Redemption (Paladin Subclass)

Paladins who choose the path of Oath of Redemption can learn counterspell once they reach the ninth level. This Paladin subclass desires peace and believes in change through compassion rather than violence.

When dealing with villains who are hellbent on creating chaos through magic or sorcery, Redemption Paladins can resort to Counterspell to negate such activities.

It’s like sending out a clear message about walking down the path of righteousness – one that doesn’t imply relinquishing one’s safety.

Oath of Watchers (Paladin Subclass)

The Oath of Watchers Paladin is committed to guarding civilization against threats from extraplanar creatures, thus upholding its vows diligently. Once reaching the ninth level, these vigilantes can cast Counterspell with pride and authority.

Bearing Counterspell instills Watcher Paladins extra confidence in their mission against unnatural magics since they can dismantle any undesirable spells hurled by their opponents toward innocent beings. Their goal is simple – ensure safety or weaken harmful impacts before they occur!

Magical Secrets (Bard Class Feature)

The Bard class isn’t naturally privy to counterspell, but their ‘Magical Secrets’ feature extends this possibility. Upon reaching the 10th level, Bards can learn two spells from any class – and yes, that includes Counterspell!

What’s more is that due to the ‘Jack of All Trades’ feature, half of their proficiency bonus is added to any ability check – including the one made for Counterspell! This makes these smooth-talking troubadours potentially efficient Counterspellers.

Deftly using your voice and instrument as your magical focus, you can stop an incoming spell in its tracks before strumming out a soothing melody on your lute. It’s not just creativity that wins battles; it’s sheer, worthwhile adaptability.

Explore More: Multiclassing 5E Guide 2024 [Enrich Your Gaming Encounters]

FAQs about Counterspell 5E

What triggers Counterspell in D&D 5E?

Counterspell is triggered when you spot someone in the process of casting a spell within your line of sight and 60 feet of distance.

Can you counterspell a counterspell in D&D 5E?

Yes, you can effectively use counterspell to stop another counterspell if you’re fast enough.

Are there any limitations to Counterspell 5E?

Counterspelling requires a reaction, and since you only get one reaction per round, you can only use Counterspell once until your next turn.

Is it possible to Counterspell while silenced in the game?

If the spell being cast doesn’t require a verbal component, you can indeed Counterspell while silenced.

Can the spell ‘Shield’ be countered by using Counterspell?

No, ‘Shield’ is cast as a reaction to being hit and thus completes too quickly for it to be countered by using Counterspell.


  • Ashish Arya

    I'm a tech enthusiast and lifelong gamer, hailing from the beautiful city of Chandigarh. My passions range from immersing myself in worlds like GTA V, COD, SIMS, Roblox and Minecraft to exploring the latest innovations in laptops and technology. Armed with a Bachelors Degree in Computer Application, I love sharing my insights through writing and engaging with fellow enthusiasts. Join me on my journey through the ever-evolving realms of gaming and tech!