All Abyss Locations & Biomes (March 2026) Complete Guide

Welcome to your ultimate guide to all biomes and locations in Abyss Roblox! As an experienced deep-sea explorer who has spent countless hours mapping every corner of this underwater world, I’m excited to share my comprehensive knowledge with you. Whether you’re just starting your journey or looking to unlock those hidden endgame areas, this guide will navigate you through every biome, NPC location, and secret area in Abyss.
Quick Overview: All Abyss Biomes at a Glance
| Biome Name | Depth Range | Required Tube | Key NPCs | Main Features |
|---|---|---|---|---|
| Forgotten Deep | 0-100m | Normal Tube | Kraken, Scientist, Virelia, David, Henry, Billy, Mr. Black, Richard | Starting area, tutorial zone, main hub |
| Ancient Sands | 120-300m | Pufferfish Tube (180m+) | Marcus, Crazy Jeff, Grumpy Hank, Suspicious Fisher | Sand waterfall, mid-game farming, map vendor |
| Ocean | 280-300m | Boat Tube | Diver, Lost Captain, Morveth | Shipwrecks, submarine, Ruby Rune quests |
| Spirit Roots | 350-460m | Rukiry/Zepline Tube | Isolde, Lumi, Victor, Golem, King Cat | Water barrier, legendary fish, endgame content |
| Angler’s Cave | 400m+ | Lost Spirit Tube | Lightkeeper | Hidden area, King Anglerfish, special items |
| Bob’s Secret Duck Room | Various | Any | Bob | Best gear, requires 15 ducks |
Forgotten Deep: Your Starting Paradise
The Forgotten Deep serves as your introduction to the world of Abyss. This biome spans from 0-100 meters depth and is where you’ll spawn upon entering the game. As the main hub area, it’s packed with essential NPCs who will guide your early progression.
Essential NPCs in Forgotten Deep
Kraken – Your primary quest giver and fish buyer. Kraken provides the main story quests (1-8+) that guide your progression through the game. He’ll reward you with the Normal Tube and Advanced Gun early on.
Scientist – Crucial for unlocking fast travel. Complete his teleporter quest early to gain access to the teleporter system, which will save you countless hours of swimming between biomes.
Virelia – Your go-to NPC for geode cracking. She’ll help you extract valuable artifacts from the geodes you find while fishing.
David – The tube merchant. Start with the Normal Tube from Kraken, then upgrade to the Pufferfish Tube ($4,500) to reach Ancient Sands.
Henry – Sells various harpoon guns. While the Advanced Gun is decent, I recommend saving money for better options in later biomes.
Billy – Operates the fish bank. Store your valuable catches here to avoid losing them if you die during deep dives.
Mr. Black – Introduces you to fish mutations, which can significantly increase the value of your catches.
Richard – Tracks your bestiary progress and sells the essential Radar for $250. This tool shows fish stats, mutations, HP, and rarity – absolutely crucial for efficient fishing.
Pro Tips for Forgotten Deep
- Skip the Fire Tube and Air Rifle Gun – These are tempting upgrades but waste money that could be better spent on the Pufferfish Tube
- Buy the Radar immediately – At $250, it’s the best investment you can make early game
- Complete Virelia and Mr. Black’s quests alongside Kraken’s – Their objectives overlap, saving you time
- Store valuable fish in Billy’s Bank before attempting risky deep dives
Ancient Sands: The Mid-Game Powerhouse
Located at 120-300 meters depth, Ancient Sands becomes accessible after purchasing the Pufferfish Tube. This biome is characterized by its distinctive sand waterfall and serves as the primary mid-game farming area.
Key NPCs and Their Locations
Marcus – Found near Crazy Jeff’s cave, right next to a giant skeleton. He sells the Crossbow Gun ($5,000) and Boat Tube ($5,000), which are essential for full exploration of this biome.
Crazy Jeff – The most important NPC in Ancient Sands! Located in a cave with air replenishment pods, he sells the crucial map for navigation. His cave also provides safe oxygen replenishment spots.
Grumpy Hank – Located southwest of Crazy Jeff’s store. Be careful of sharks in this area! He sells the Rukiry Tube ($35,000), which is necessary for reaching Spirit Roots.
Suspicious Fisher – Provides side quests and helpful items for your progression.
Optimal Progression Path
- Farm near Crazy Jeff’s cave entrance – The fish here sell for more than Forgotten Deep, and you can quickly return for oxygen
- Purchase Crossbow Gun and Boat Tube ($10,000 total) from Marcus
- Progress through Marcus’s quests – These provide excellent money and EXP rewards
- Save for Wasted Gun ($23,000) and Rukiry Tube ($35,000) – Total $58,000 needed
- Complete Grumpy Hank’s quests – Additional money and progression rewards
Ancient Sands Farming Strategy
The area around Crazy Jeff’s cave is your goldmine. Fish here sell for significantly more than in Forgotten Deep, and the cave provides quick oxygen access. I recommend spending several hours here farming to afford the Rukiry Tube before attempting Spirit Roots.
Ocean Biome: The Shipwreck Territory
Often overlooked but crucial for progression, the Ocean biome sits at 280-300 meters depth, located far east of the Kraken in Forgotten Deep Dome.
Ocean Biome NPCs
Diver – Found sitting on top of a submarine deep in the water. He provides lucrative delivery quests that are essential for unlocking Spirit Roots.
Lost Captain – Located on a wrecked ship. Completing his entire quest chain (requires level 35) unlocks the hidden Angler’s Cave biome.
Morveth – Found in caves beneath the Ocean biome. He provides your first Ruby Rune, which is essential for late-game progression.
Ocean Biome Importance
While often treated as a transition area, the Ocean biome contains several critical progression elements:
- Diver’s delivery quests are required for Spirit Roots access
- Lost Captain’s quest chain (level 35+) unlocks Angler’s Cave
- Morveth’s Ruby Rune is essential for endgame content
Spirit Roots: The Endgame Paradise
Reaching Spirit Roots (350-460 meters) marks your transition to endgame content. This biome requires the Rukiry Tube or Zepline Tube for access and features the most valuable fish in the game.
Spirit Roots NPCs and Quests
Isolde and Lumi – The main quest NPCs in Spirit Roots. Complete their quests to unlock the water barrier that leads to the best content.
Victor – Found behind the water barrier after completing Isolde’s quests. He provides the Lost Spirit Tube ($225,000) and Lost Spirit Gun ($93,250) – total $318,250.
Golem – Provides significant rewards for quest completion.
King Cat – Awards the prestigious King’s Fortune artifact.
Spirit Roots Progression Strategy
- Accept Lumi and Isolde’s quests immediately – Progress these while fishing normally
- Farm fish outside Spirit Roots entrance – These sell considerably more than Ancient Sands fish
- Purchase Oxy Tube ($65,000) and Magroot Gun ($40,000) – Total $105,000 needed
- Complete Isolde’s quests to unlock the water barrier
- Save for Lost Spirit Tube and Gun ($318,250 total)
- Farm until level 35 to unlock Lost Captain’s quests
Endgame Farming in Spirit Roots
The area outside Spirit Roots entrance becomes your primary money source in endgame. Fish here sell for premium prices, and with the Lost Spirit equipment, you can access the underground cave area containing legendary fish like the Eyefish.
Hidden Biomes: Secret Areas and Endgame Content
Angler’s Cave: The Ultimate Challenge
Angler’s Cave is a hidden biome unlocked by completing the Lost Captain’s entire quest chain (requires level 35). The cave entrance is located right across from the Lost Captain in the Ocean biome.
Key Features:
- Lightkeeper NPC – Sells special items and provides exclusive quests
- King Anglerfish – One of the toughest fish in the game, requiring top-tier equipment
- Dark environment – Adjust your brightness settings for better visibility
- Endgame rewards – Best fishing spots and rare fish species
Bob’s Secret Duck Room: The Best Gear Location
This secret area contains the absolute best gear in Abyss. Access requires finding all 15 special ducks scattered across all biomes.
How to Unlock Bob’s Room:
- Find all 15 ducks hidden in Forgotten Deep, Ancient Sands, Spirit Roots, and other areas
- Go to the area behind the Tubes Shop in Forgotten Deep Dome
- Drive straight to find the secret entrance
Best Available Gear:
- Bath Tube – Superior oxygen capacity and depth rating
- Plunger Gun – Highest damage harpoon in the game
Complete Biome Progression Chart
| Progression Stage | Biome | Tube Required | Gun Required | Key Investment |
|---|---|---|---|---|
| Starting | Forgotten Deep | Normal Tube | Starter Gun | Free (tutorial) |
| Early Game | Forgotten Deep | Pufferfish Tube ($4,500) | Advanced Gun | $4,500 |
| Mid Game | Ancient Sands | Boat Tube ($5,000) | Crossbow Gun ($5,000) | $10,000 |
| Late Mid Game | Ancient Sands | Rukiry Tube ($35,000) | Wasted Gun ($23,000) | $58,000 |
| Early Endgame | Spirit Roots | Oxy Tube ($65,000) | Magroot Gun ($40,000) | $105,000 |
| Endgame | Spirit Roots | Lost Spirit Tube ($225,000) | Lost Spirit Gun ($93,250) | $318,250 |
| Secret Endgame | Bob’s Room | Bath Tube | Plunger Gun | Find 15 ducks |
Essential Navigation Tips
Map Acquisition
The map is crucial for efficient navigation. Here’s how to get it:
- Reach Ancient Sands (requires Pufferfish Tube)
- Find Crazy Jeff’s cave (look for his sign under the giant arch)
- Purchase the map from Crazy Jeff for navigation assistance
Teleporter System
Unlock the teleporter early by completing the Scientist’s quest:
- Find required items: toilet paper, toilet, door, power relays
- Benefits: Fast travel between biomes for a small fee
- Essential for: Players without Sell Anywhere Gamepass who need to return to Kraken frequently
Oxygen Management
Each biome has different depth requirements:
- Always check your tube’s depth limit before diving deeper
- Use oxygen replenishment pods in caves (Ancient Sands has several)
- Return to surface or safe zones before oxygen runs out
- Consider races with oxygen bonuses for safer deep diving
Common Mistakes to Avoid
Based on my extensive gameplay experience, here are the most common mistakes players make:
- Buying every tube and gun – Skip Fire Tube and Air Rifle Gun; they’re waste of money
- Not buying the Radar early – This $250 investment pays for itself quickly
- Ignoring side quests – Virelia and Mr. Black’s quests overlap with main quests
- Dying with valuable fish – Use Billy’s Bank to store rare catches
- Rushing to deeper biomes – Farm adequately in each area before progressing
- Forgetting oxygen management – Always monitor your depth vs. tube capacity
Advanced Biome Strategies
Efficient Money Making
Forgotten Deep (Early Game): Focus on completing quests and catching common fish quickly. The volume of catches matters more than individual value.
Ancient Sands (Mid Game): Farm near Crazy Jeff’s cave entrance. The higher fish values combined with quick oxygen access make this the best mid-game farming spot.
Spirit Roots (End Game): Fish outside the entrance area. These sell for premium prices and are accessible with mid-tier Spirit Roots equipment.
Race Optimization
Certain races provide advantages for specific biomes:
- Kraken and Sea Angel (S-Tier): Best overall for deep diving
- Shark and Vampire Squid (A-Tier): Excellent for aggressive areas
- Crab (A-Tier): Great for defensive play in dangerous biomes
Artifact Synergy
Different biomes benefit from different artifact combinations:
- Forgotten Deep: Feather + Fish Bag + Sea Star (speed and capacity)
- Ancient Sands: Mutated Skull x2 + Tank (damage and defense)
- Spirit Roots: Divine Hour Glass + Eternal Crystal + King’s Fortune (endgame optimization)
Frequently Asked Questions
How do I unlock the map in Abyss?
Purchase the map from Crazy Jeff in Ancient Sands. You need the Pufferfish Tube to reach his cave, which is located under the giant arch. The map costs $1,000 and is essential for efficient navigation.
What’s the best tube for each biome?
- Forgotten Deep: Normal or Pufferfish Tube
- Ancient Sands: Boat Tube for exploration, Rukiry Tube for progression
- Spirit Roots: Oxy Tube for standard play, Lost Spirit Tube for endgame content
- Secret Areas: Bath Tube (best in game)
How many biomes are in Abyss Roblox?
There are 4 main biomes (Forgotten Deep, Ancient Sands, Ocean, Spirit Roots) plus 2 hidden areas (Angler’s Cave and Bob’s Secret Duck Room). The game also features numerous smaller locations and caves within each biome.
What level do I need for Angler’s Cave?
You need to reach level 35 and complete the Lost Captain’s entire quest chain. The Lost Captain is found in the Ocean biome, located far east of the Kraken in Forgotten Deep.
How do I get to Bob’s Secret Duck Room?
Find all 15 special ducks scattered across all biomes, then go to the area behind the Tubes Shop in Forgotten Deep Dome and drive straight to find the secret entrance.
What’s the fastest way to make money in Abyss?
The most efficient money making method depends on your progression:
- Early Game: Complete quests in Forgotten Deep
- Mid Game: Farm fish near Crazy Jeff’s cave in Ancient Sands
- End Game: Fish outside Spirit Roots entrance with Lost Spirit equipment
Should I buy every gun and tube?
No! Skip the Fire Tube and Air Rifle Gun. Follow the optimal progression path to save hundreds of thousands of coins that can be better spent on endgame equipment.
Conclusion
Mastering all biomes and locations in Abyss requires patience, strategy, and knowledge of the optimal progression path. This guide has covered everything from the starting Forgotten Deep to the secret endgame areas, ensuring you have the knowledge to explore every corner of this underwater world.
Remember to always check your tube’s depth limit, buy the Radar early, and complete side quests alongside main objectives. With this comprehensive knowledge, you’re now ready to conquer the depths of Abyss and discover all its secrets.
