All 42+ Death Stranding 2 Connection Level Rewards (July 2025)

Ever wondered what rewards await you for maxing out connections in Death Stranding 2? I've spent countless hours delivering cargo across Mexico and Australia, and let me tell you – the connection level rewards are absolutely worth your time. From game-changing weapons to exclusive customization options, this guide reveals every single reward you'll unlock from all 42 facilities in Death Stranding 2: On the Beach.
Table of Contents
What Are Connection Levels in Death Stranding 2?
Connection levels represent your relationship with each facility, measured by a five-star rating system. As you deliver cargo and complete orders, you'll earn Likes that increase these levels. Each star unlocks new rewards, including:
- Fabrication blueprints for weapons and equipment
- APAS Enhancements to boost Sam's abilities
- Customization options like colors and accessories
- Special items for your private room
- Holograms and patches for aesthetic customization
The connection level appears in the upper-right corner when you interact with delivery terminals and on your map when highlighting facilities.
How to Increase Connection Levels Fast?
Before diving into the rewards, here's how I maximize connection gains:
- Deliver Lost Cargo - Find packages scattered around the world marked for specific facilities
- Complete Aid Requests - These SSS messages pop up when facilities need help
- Standard Orders - Repeatable deliveries that consistently boost your connection
- Premium Deliveries - Higher difficulty for more Likes (unlocked in Episode 3)
- Sub Orders - Special missions that unlock at ~80% connection progress
Pro Tip: Some facilities like Mr. Impossible won't fully level until post-game (Episode 17), so don't stress if progress seems stuck!
Complete Death Stranding 2 Connection Level Rewards List
Mexico Region Facilities
1. Ciudad Nudo del Norte (C1)
- Level 1: No Reward
- Level 2: Machine Pistol [MP]
- Level 3: SL Machine Pistol [MP]
- Level 4: Big-Bore Handgun [MP]
- Level 5: Custom Hologram: Norberto Puente, Patch 31: Mexican Cryptobiote
2. Villa Libre
- Level 1: PCC Lv1
- Level 2: Custom Electric Rod
- Level 3: Custom High-Voltage Rod
- Level 4: Custom Twin Rod
- Level 5: Custom Hologram: La Madre, Patch 54: Chiral Rodent
3. C1 South Distribution Center
- Level 1: Blood Grenade Lv1, Timefall Shelter (PCC)
- Level 2: EX Grenade
- Level 3: Blood Grenade Lv2
- Level 4: Assault Rifle [MP] Lv2
- Level 5: Custom Hologram: Benjamin Rivera, Patch 25: Smile, APAS Enhancement: Improved Cannon Cooldown
4. Former Geophysics Research Lab
- Level 1: MP Bullets
- Level 2: Armor for Tri-Cruiser
- Level 3: LW Assault Rifle [MP] Lv1
- Level 4: LW Assault Rifle [MP] Lv2
- Level 5: Custom Hologram: Deadman, Custom Hologram: Alex Weatherstone, Patch 57: Tri-Cruiser
5. The Artist (Optional)
To unlock: Deliver lost cargo found around the mountain
- Level 1: Colors: Coyote Brown, Bright Yellow
- Level 2: Colors: Navy Blue, Volcano Orange
- Level 3: Colors: Desert Pink, Ghost Green
- Level 4: Colors: Express Purple, Signal Green, APAS Enhancement: Odarek Auto-Defense
- Level 5: Colors: Sandy Tan, Rose Pink, Custom Hologram: Lauren Tsai, Patch 49: BT Magniceps
6. The Bokka (Optional)
To unlock: Deliver lost cargo from desert/forest areas
- Level 1: Trekking Boots
- Level 2: Sticky Gun
- Level 3: Patch 9: Porter
- Level 4: Backpack Accessory: Porter
- Level 5: Custom Hologram: The Bokka, Patch 42: Porter
Australia Region Facilities
7. The Government's Base
- Level 1: Bola Gun
- Level 2: Backpack – Antigravity Device
- Level 3: Backpack – Large Spare Ammo Container Lv1
- Level 4: Large Spare Ammo Container Lv2
- Level 5: Custom Hologram: Old Oz, Patch 32: Australian Cryptobiote
8. Western Environmental Observatory
- Level 1: Battle Skeleton Lv1, Grenade Pistol, MP Grenade
- Level 2: Backpack – Electrical Shock Absorber
- Level 3: Battle Skeleton Lv2
- Level 4: Battle Skeleton Lv3
- Level 5: Custom Hologram: Peter Gates, Patch 58: Pickup Off-Roader
9. The Lone Commander (Optional)
Unlock via Sub Orders 100 & 101
- Level 1: Tranq Sniper Rifle
- Level 2: Smoke Grenade
- Level 3: SL Tranq Handgun
- Level 4: LW Tranq Sniper Rifle
- Level 5: SL-LW Tranq Sniper Rifle, Custom Hologram: The Lone Commander, Patch 26: !
10. The Musician
- Level 1: Shotgun [MP] Lv1
- Level 2: LW Shotgun [MP] Lv1
- Level 3: Shotgun [MP] Lv2
- Level 4: LW Shotgun [MP] Lv2, Licky Stick (Private Room item)
- Level 5: Custom Hologram: Gen Hoshino, Patch 37: I Love BB
11. West Fort Knot (F1)
- Level 1: Floating Carrier Lv1
- Level 2: Battery Unit Lv1
- Level 3: Floating Carrier Lv2
- Level 4: Battery Unit Lv2
- Level 5: Custom Hologram: Olivia Westbury, Patch 61: Monorail
12. Rainbow Valley
- Level 1: Tar Cannon
- Level 2: Solar Generator
- Level 3: Mini Extra Battery
- Level 4: Electrobiote (Backpack accessory)
- Level 5: Custom Hologram: Glenn Rain, Patch 33: Electrobiote
13. Animal Shelter
- Level 1: Decoy Hologrenade
- Level 2: Stealth Hologrenade
- Level 3: BT Hologrenade
- Level 4: Quokka (Backpack accessory)
- Level 5: Custom Hologram: Animal Shelter Staff, Custom Hologram: Quokka, Patch 28: Animal, Rest at Animal Shelter
14. Rainy's Shelter
- Level 1-4: No rewards
- Level 5: Custom Hologram: Rainy, Custom Hologram: Rainbow Lorikeet, Patch 68: Rainbow Lorikeet
15. Northern Environmental Observatory
- Level 1: Porter Suit: Squares, Blood Boomerang
- Level 2: Guidepost
- Level 3: Utility Pouch
- Level 4: Bell (Backpack Accessory)
- Level 5: Custom Hologram: Mike Northcote, Patch 65: Blood Boomerang
16. F2 South Distribution Center
- Level 1: Combat Boots, Sticky Cannon, Heavy Machine Gun
- Level 2: Combat Power Gloves Lv1
- Level 3: Combat Power Gloves Lv2
- Level 4: Boxing Kangaroos (Backpack accessory)
- Level 5: Custom Hologram: Samson Hook, Patch 69: Boxing Kangaroos
17. The Inventor (Optional)
To unlock: Deliver lost cargo from mainland shores
- Level 1: Otter Hood
- Level 2: Stun Bomb
- Level 3: Remote Stun Bomb
- Level 4: Bola Stun Gun
- Level 5: Custom Hologram: The Inventor, Patch 63: Otter Hood
18. The Dowser
- Level 1: PCC Lv2, Zip-Line, Boost Skeleton Lv1
- Level 2: Porter Suit: Desert Green
- Level 3: Boost Skeleton Lv2
- Level 4: Boost Skeleton Lv3
- Level 5: Custom Hologram: The Dowser, Patch 34: Chlorobiote
19. Heartman's Lab
- Level 1: Extra Battery Lv1, Jump Ramp, Safe House
- Level 2: Extra Battery Lv2
- Level 3: Extra Battery Lv3
- Level 4: Extra Battery Lv4
- Level 5: Custom Hologram: Heartman, Custom Hologram: Hydrologist, Patch 29: Hot Spring
20. The Pizza Chef
Note: Level 2 requires Pizza Chef Misanga's lost cargo
- Level 1: Machine Gun [MP] Lv1
- Level 2: Rubber Pizza, Secrets of Pizza-Do Acrobatic Karate: Striking
- Level 3: Machine Gun [MP] Lv2, Secrets of Pizza-Do Acrobatic Karate: Kicking
- Level 4: Knitted Cap, Secrets of Pizza-Do Acrobatic Karate: Slamming
- Level 5: Pizza Chef's Suit, Pizza Chef's Boots, Custom Hologram: The Pizza Chef, Pizza Chef's Hat
21. The Architect (Optional)
Unlock via Sub Order 105
- Level 1: Chiral Bridge
- Level 2: Electric Trap
- Level 3: APAS Enhancement: Construction Speed Boost
- Level 4: Architect repairs your structures over time
- Level 5: Custom Hologram: The Architect, Patch 40: Wooden Blocks
22. The Data Scientist
- Level 1: Porter Suit: AI Camo, Sneaking Boots, SL-LW Assault Rifle [MP] Lv1
- Level 2: Nousagi Hat
- Level 3: No reward (Music)
- Level 4: SL-LW Assault Rifle [MP] Lv2
- Level 5: Custom Hologram: The Data Scientist, Patch 27: Love it!
23. The Motherhood
Entry code: Your birthday from game start
- Level 1: No reward
- Level 2: BB Pod Patterns
- Level 3: High-Capacity Blood Bag
- Level 4: Auto-Resuscitation Device
- Level 5: Custom Hologram: The Doctor, Patch 38: BB in Pod
24. The Pioneer (Optional)
Unlock after Main Order 28
- Level 1: Deployable Shield
- Level 2: Camel Hood
- Level 3: Fireworks (DHV Magellan support)
- Level 4: Porter Suit: Desert Red
- Level 5: Custom Hologram: The Pioneer, Patch 64: Camel Hood
25. The Mechanic
- Level 1: Coffin Board, Instant Camera (Private room item)
- Level 2: Antigravity Unit, Additional Armor
- Level 3: Mortar (Offroader vehicle weapon)
- Level 4: Rocket Launcher (Offroader vehicle weapon)
- Level 5: Custom Hologram: The Mechanic, Patch 59: Coffin Board
26. East Fort Knot (F4)
- Level 1: Bokka Skeleton Lv1
- Level 2: Porter Suit: Snow, Roads upgradeable to Lv2
- Level 3: Bokka Skeleton Lv2
- Level 4: Bokka Skeleton Lv3
- Level 5: Custom Hologram: Leon Easton, Patch 39: Tentacle in BB Pod
27. The Chronobiologist
- Level 1: Cryptobiote (Backpack accessory)
- Level 2: Chiral Tea (Backpack accessory)
- Level 3: Love Knot (Backpack accessory)
- Level 4: Sign: Cryptobiote Roulette
- Level 5: Custom Hologram: The Chronobiologist, Patch 36: Chronobiote
28. The Ghost Hunter (Optional)
Requires Sub Orders 109-114
- Level 1: Porter Suit: Woodland, Rocket Box [MP]
- Level 2: No reward
- Level 3: Phantom Gas Grenade
- Level 4: Large Grenade Pouch, Patch 50: BT Kheir
- Level 5: Custom Hologram: The Ghost Hunter, Patch 47: BT Gigas
29. The Metagenomicist
- Level 1: EX Capture Grenade
- Level 2: Chiral Rodent Hat
- Level 3: APAS Enhancement: Chiral Crystal Yield Boost
- Level 4: Chiral Spider Hat
- Level 5: Custom Hologram: The Metagenomicist, Patch 55: Chiral Spider
30. East Distribution Center (F5)
- Level 1: Porter Suit: Junji Ito, Grenade Launcher [MP], Cargo Catapult
- Level 2: Absolute Boots
- Level 3: LW Grenade Launcher [MP]
- Level 4: Custom Hologram: Ludens Duck Color Data
- Level 5: Custom Hologram: Viktor Frank, Patch 1: Ludens
31. The Fisherman (Optional)
Unlock via Sub Order 116
- Level 1: RD Grenade Launcher [MP]
- Level 2: Backpack Cover Lv1
- Level 3: LW-RD Grenade Launcher [MP]
- Level 4: Backpack Cover Lv2
- Level 5: Custom Hologram: The Fisherman, Patch 48: BT Cetus
32. The Adventurer
Requires Sub Orders 118-121
- Level 1: Climbing Power Gloves Lv1
- Level 2: Thermal Pad
- Level 3: Climbing Power Gloves Lv2
- Level 4: Porter Suit: Rescue
- Level 5: Custom Hologram: The Adventurer, Patch 35: Necrobiote, Patch 46: BT Bestia
33. Eastern Environmental Observatory
- Level 1: Oxygen Mask
- Level 2: Stabilizer Lv1
- Level 3: Stabilizer Lv2
- Level 4: Stabilizer Lv3
- Level 5: Custom Hologram: Ridge Frost, Patch 43: Like
34. The Aeronautical Engineer (Optional)
Unlock via Sub Order 122
- Level 1: Floating Sentry Gun, Cargo Catapults Improved
- Level 2: Blood Boomerang Lv2
- Level 3: Goggles
- Level 4: Jump Ramps Improved
- Level 5: Custom Hologram: The Aeronautical Engineer, Patch 62: Cargo Catapult
35. The Phantom Smith
- Level 1: Chiral Shock Cannon
- Level 2: Multirocket Launcher
- Level 3: Santa Hat
- Level 4: LW Multirocket Launcher
- Level 5: Custom Hologram: The Phantom Smith, Patch 51: BT Raia
36. The Tar Therapist (Optional)
To unlock: Deliver lost cargo from mountain areas
- Level 1: Golden Hunters (DHV Magellan weapon)
- Level 2: Canteen Lv2
- Level 3: Sign: To Another World
- Level 4: Color: Emergency Yellow
- Level 5: Custom Hologram: Tar Therapist, Patch 44: Handprint
37. South Fort Knot (F6)
- Level 1: Chiral Cannon (Offroader), Spiked Tires for Slopes
- Level 2: Active Defense System (Offroader)
- Level 3: Electrical Defense Unit
- Level 4: Color: Grass Green
- Level 5: Custom Hologram: Pierre Southern, Patch 56: DHV Magellan
38. Southern Environmental Observatory
- Level 1: No reward
- Level 2: LW Machine Gun [MP] Lv1
- Level 3: Color: Blood Red
- Level 4: LW Machine Gun [MP] Lv2
- Level 5: Custom Hologram: Gregory Southall, Patch 66: Higg's Guitar
39. F7 North Distribution Center
- Level 1: Quadruple Rocket Launcher
- Level 2: Patch 5: Fragile Express
- Level 3: LW Seven-Rocket Launcher
- Level 4: Color: Rainbow Purple
- Level 5: Custom Hologram: Bianca North, Patch 60: Monobike
40. F8 Terminal Fort Knot
- Level 1: No reward
- Level 2: Patch 53: Chiral Mammal
- Level 3: Color: Lightning Blue
- Level 4: Patch 45: BT Octopoid
- Level 5: Custom Hologram: James Ender, Patch 52: BT Megalocarcinus
41. BPAS (Optional)
To unlock: Deliver lost cargo from mountain areas
- Level 1: APAS Enhancement: Super Chiralium Extraction
- Level 2: APAS Enhancement: Super Balance Assistance
- Level 3: APAS Enhancement: Super Enhancement Switch
- Level 4: APAS Enhancement: Super Aim Assistance
- Level 5: APAS Enhancement: Super EM Plasma, Custom Hologram: BPAS, Patch 3: APAS
42. Mr. Impossible (Optional)
To unlock: Deliver rare lost cargo items
- Level 1: Color: Omnireflector, Custom Hologram: Die-Hardman Praise
- Level 2: Color: Chiral Gold, Custom Hologram: Die-Hardman Dance
- Level 3: Red Mask Lv2, Custom Hologram: Red Samurai
- Level 4: Golden Mask Lv2, Custom Hologram: Higgs
- Level 5: Custom Hologram: Mr. Impossible, Patch 67: Impossible Shape, Chiral Sculpture (Private Room)
Best Connection Level Rewards to Prioritize
Based on my playthrough, here are the must-have rewards to focus on first:
Early Game Essentials (Mexico)
- The Bokka - Trekking Boots and Sticky Gun are game-changers
- Villa Libre - Custom Electric Rod for melee combat
- C1 South Distribution Center - Blood Grenades for BT encounters
Mid-Game Power-Ups (Australia)
- The Dowser - PCC Lv2 and Zip-Lines transform traversal
- The Pizza Chef - Pizza-Do martial arts for combat variety
- BPAS - All APAS Enhancements are incredibly powerful
End-Game Must-Haves
- Mr. Impossible - Exclusive colors and masks
- The Phantom Smith - Chiral Shock Cannon devastates BTs
- The Architect - Auto-repair saves massive resources
APAS Enhancement Rewards
Several facilities reward powerful APAS Enhancements that permanently boost Sam's abilities:
- C1 South Distribution Center (Level 5): Improved Cannon Cooldown
- The Artist (Level 4): Odradek Auto-Defense
- The Architect (Level 3): Construction Speed Boost
- The Metagenomicist (Level 3): Chiral Crystal Yield Boost
- BPAS (All Levels): Five unique Super enhancements
These enhancements stack with your regular APAS skills, making them incredibly valuable for any playstyle.
Tips for Maximizing Connection Efficiency
- Connect Optional Facilities Early - Their Chiral Network coverage helps with story missions
- Check for Sub Orders - Look for SSS messages at ~80% connection progress
- Deliver Multiple Items - Bundle deliveries for efficiency
- Use Premium Deliveries - Available Episode 3+, these grant bonus Likes
- Don't Skip Lost Cargo - Even small deliveries add up quickly
Post-Game Connection Grinding
After completing the main story in Episode 16, you'll unlock Episode 17 for free-roam. This is the perfect time to:
- Max out Mr. Impossible (requires specific Sub Order 124)
- Complete all pending Sub Orders
- Hunt for rare lost cargo items
- Achieve the "Connecting Hearts and Minds" trophy
FAQs
Do connection levels carry over to New Game+?
Currently, Death Stranding 2 doesn't feature New Game+, so max out everything in one playthrough!
Can I miss any facilities?
No! All 42 facilities remain accessible in Episode 17 (post-game).
Which facility takes longest to max?
Mr. Impossible requires rare lost cargo and a challenging 50-minute delivery mission.
Do I need max connections for Platinum?
Yes, the "Connecting Hearts and Minds" trophy requires all facilities at 5 stars.
Can I lower connection levels?
No, once earned, connection levels never decrease regardless of your actions.
Conclusion
Maxing out all 42 facilities in Death Stranding 2 is a journey worth taking. From essential equipment like the Sticky Gun to game-changing APAS Enhancements, every connection reward enhances your porter experience. Whether you're chasing the Platinum trophy or just want the best gear, this guide has mapped out exactly what awaits at each star level.
Remember, Death Stranding 2 is about forging connections – both in-game and with fellow players worldwide. Every delivery strengthens the bonds that unite us in this beautifully desolate world. Now get out there and start building those bridges, porter!