Devil Hunter Updates & Patch Notes (March 2026) Complete Guide

Devil Hunter Updates & Patch Notes

Welcome to your ultimate resource for all Devil Hunter updates and patch notes! As a passionate Devil Hunter player myself, I know how crucial it is to stay updated with the latest changes, new features, and balance adjustments that can dramatically impact your gameplay experience. Whether you’re a seasoned hunter or just starting your journey, this comprehensive guide will keep you informed about every major update, bug fix, and exciting new content addition to the game.

Quick Overview: Recent Devil Hunter Updates

Update DateVersionMain FocusKey Features
Jan 18, 2026Update 1 Phase 1Major ContentRanked Mode, New Fiends, Mobile/Console
Jan 12, 2026Balance UpdateCombat OverhaulParry Changes, Weapon Balance
Jan 9, 2026Bug FixesStabilityMobile Improvements, Quest Fixes
Jan 8, 2026Polish UpdateQuality of LifeUI Improvements, New Codes

Latest Working Devil Hunter Codes March 2026

Before diving into the detailed patch notes, here are all the currently active codes you can redeem right now:

CodeRewardsStatus
SORRYFORTHEDELAY1 Fiend Reroll✅ Active
POWEREDBYMELO1 Fiend Reroll✅ Active
UPDATE011 Fiend Reroll✅ Active
600KMEMBERS1 Fiend Reroll, 1 Clan Reroll, Skill Point Reset✅ Active

How to Redeem Codes:

  1. Launch Devil Hunter in Roblox
  2. Press the N key to open the Menu
  3. Click the Codes button (Twitter bird icon)
  4. Type or paste the code
  5. Press Enter to claim your rewards

Update 1 Phase 1 – Ranked, New Fiends & Major Improvements (January 18, 2026)

This update represents one of the most significant content additions to Devil Hunter yet! As someone who’s been playing since release, I can tell you this update completely transformed the competitive landscape of the game.

🏆 Ranked Mode System

The introduction of Ranked mode has been a game-changer for competitive players. Here’s everything you need to know:

Available Game Modes:

  • 1v1 Duels: Test your individual skills against other hunters
  • 2v2 Team Battles: Coordinate with a partner for strategic combat
  • 3v3 Squad Matches: Full team combat requiring advanced coordination

Ranking Rewards:

  • Monthly leaderboard competitions
  • Top 10 players receive exclusive titles and bonuses
  • Loot boxes, yen, and special rewards based on performance
  • Seasonal reset with new opportunities to climb

From my experience, the ranked system adds incredible depth to the gameplay. The matchmaking feels balanced, and the rewards provide meaningful progression goals beyond just grinding for better gear.

👹 New Fiends: Violence Fiend & Gun Fiend

Two incredible new fiends have joined the roster, each offering unique playstyles:

Violence Fiend [RARE]

This melee-focused fiend is perfect for players who love up-close combat:

Core Abilities:

  • M1 Attacks: Unique combo system with forward momentum
  • Critical Attack: Uppercut that launches enemies and marks them for Rush
  • Rampage: Super armor charge with knockback punch
  • M2: Pummel: Three-hit grab combo ending in a launch
  • Brutalize: AOE slam attack with shockwave damage
  • M2: Gang Violence: Ultimate transformation enhancing all abilities

Gang Violence Mode Details:

  • Increased size, speed, damage, defense, and max HP
  • Enhanced versions of all skills
  • Drains Rage over time (strategic resource management)
  • Visual transformation with intimidating aura

Gun Fiend [EPIC]

For players who prefer ranged combat, the Gun Fiend offers incredible versatility:

Core Abilities:

  • M1: Single ricochet shot with burst option (hold M2+M1)
  • Death Mark System: Marks enemies for critical execution
  • Critical Attack: 5-round homing burst or charged sniper beam
  • Assault Rifle: Homing burst attacks (Overcharged: 3-round burst)
  • M2: Aerial Assault: Jump and rain bullet volleys with ground explosions
  • Bullet Hell: 360-degree spin firing 18 projectiles with HyperArmor
  • M2: Bullet Rain: Artillery barrage creating persistent damage zones
  • Hardscope: Charged guardbreak shot with Super Armor

Overcharged System: All Gun Fiend abilities have Overcharged variants that provide enhanced effects, larger hitboxes, and additional damage. Mastering when to use these Overcharged versions is key to maximizing the Gun Fiend’s potential.

⚔️ New Greatsword Abilities

Four new greatsword abilities have been added, expanding melee combat options:

  1. Skycrusher: Leap skyward then crash down with crushing impact
  2. Bisection: Two elegant sweeps with large range and air-lift mechanics
  3. Perfect Kill: Two-handed bisection with slow windup but fast execution
  4. Beheader: Fast one-handed thrust with short windup (hold for double strike)

🤸 New Fiend Abilities

Five new abilities available across various fiends:

  1. Running Downslam: Super armor sprint into consecutive slams
  2. Lotus: Five rapid kicks ending in AOE slam
  3. Piledriver: Head-first slam with AOE damage
  4. Crusher: Overhead throw with ragdoll effect
  5. Double Punch: Two-hit combo with Rush marking and knockback

📜 New Contracts: Octopus & Shark

Two major contract additions with dynamic questlines:

Octopus Contract

  • Dynamic questline for obtainment
  • Base Skill, Block Variant, and Evolved Variant
  • Versatile moveset with crowd control potential

Shark Contract

  • Dynamic questline system
  • Base Skill and M2 Variant (includes two skills)
  • Aggressive playstyle with high damage output

📱 Major Mobile & Console Improvements

This update brought significant quality-of-life improvements for mobile and console players:

Mobile Enhancements:

  • Hotbar skill usage now available
  • Z/X/C buttons for contract skills
  • Contextual buttons that appear when needed
  • M2 variant button for move variations
  • Target Lock On with auto-switching
  • Improved button positioning and visuals
  • Inventory management button
  • Dedicated jump button for parkour
  • Uppercut and emote buttons

Console Updates:

  • Target locking system added
  • Wall running issues resolved
  • Key binding capabilities
  • Dual keypress support
  • L3 + R3 for target lock toggle
  • L2 + R2 for menu access

🔧 Additional Improvements

  • Contract Skill UI now dynamically shows variant names
  • Enhanced weapon information display (scaled damage, critical damage)
  • Load optimization for better performance
  • Fixed duplicate menu music issue
  • New emotes and settings options
  • Ranked queue issues resolved
  • Black screen problems in ranked mode fixed

Major Balance Update – Parry, Weapons & Skills Overhaul (January 12, 2026)

This update fundamentally changed combat mechanics and required players to adapt their strategies significantly.

🛡️ Parry System Changes

The parry system received major adjustments that reward skilled timing:

  • Increased parry stun duration: Successful parries now provide longer windows for counter-attacks
  • Multiple moves cancelled on parry: Razorfang crit, Triple Stab, AK-47, Uzi, and Cross Punisher can now be interrupted by well-timed parries

👹 Devil Ability Adjustments

Several devil abilities received significant balance changes:

Curse Devil:

  • Added global cooldown (0.5s) on proc attempts
  • Crucify ability now has 60-second cooldown

Zombie Devil:

  • Fixed multiple zombie spawning bug
  • Zombies now deal proper damage
  • Can no longer obtain epic+ zombies and bosses

Tomato Devil:

  • Added 10-second seed cooldown after reviving
  • Seeds now despawn at 150+ studs distance
  • Improved grab animation and hitbox synchronization

Angel Devil:

  • Increased dagger crit cooldown to minimum 8 seconds

Ghost Devil:

  • Added 1-hour cooldown on death variant

Future Devil:

  • Auto-dodges halt after 45 seconds
  • Counter activation speed increased by 1.35x

Leech Devil:

  • Damage output reduced for balance

⚔️ Weapon Balance Changes

Nearly every weapon class received adjustments:

Greatsword:

  • Critical attack now has HyperArmor during active phase
  • Increased stun on M1 attacks

Razorfang:

  • Increased critical attack endlag

Katana:

  • Decreased swing speed

Yukimura:

  • Decreased swing speed

Axe:

  • Decreased swing speed

Murasama:

  • Reduced critical windup time

Dagger:

  • Decreased critical attack range

Scissors:

  • Increased critical damage

🥋 Skill Adjustments

Many combat skills were rebalanced for better game flow:

Beast’s Stride:

  • Added HyperArmor during second hit
  • Added endlag on whiff (0.35s)
  • Can now turn during second part

Triple Stab:

  • Cancelled on parry
  • Added posture damage (4)
  • End lag on whiff (0.35s)
  • Decreased range
  • Increased windup

Fang Rondo:

  • Added posture damage to first hits (5) and final hit (6)
  • End lag on miss (0.35s)
  • Increased windup
  • Decreased heavy damage

Viper’s Dash:

  • Added posture damage (6)
  • End lag on whiff (0.35s)
  • Removed end lag on successful hit
  • Decreased range
  • Narrowed hitbox

🎯 General Combat Changes

  • Increased soul gain from health packs and kills
  • Nerfed wall running during combat
  • Can now purchase infinite inventory slots
  • Slot scrolling functionality added
  • Multiple exploit fixes
  • Crash bug resolution
  • Fixed Sealed Fang M1 issues
  • Item drop fixes from fiends
  • Phone functionality after death fixed

📱 Mobile-Specific Fixes

  • Skate functionality restored on mobile
  • Equipment equipping issues resolved
  • New code: FREESLOT (free slot, available until Jan 17 update)

Developer Teaser: The developers announced that the January 17th update would be “huge” with new weapons, missing critical attacks, fiend additions, contracts, and World Events. Many legendary weapons were promised!

Bug Fixes & Mobile Improvements (January 9, 2026)

This update focused on stability and mobile experience enhancements.

🐛 Critical Bug Fixes

Katana Man:

  • Added cooldown to healing ability
  • Cutscene now only shows first time while alive, instant afterward

Quest System:

  • Curse Devil quest now repeatable (similar to Bat Devil fix)
  • Snake Devil now kills the devil before storing it, preventing quest bugs

Ghost Devil:

  • Now properly uses favor system
  • Added proper 1-hour cooldown for knocked variant
  • Fixed multiple spawning issue in new servers only

📱 Mobile Improvements

  • Re-enabled mobile button dialogue interaction support
  • Fixed mobile interaction with dialogue and prompts
  • General mobile responsiveness improvements

💎 Code Addition

  • New code: 100KLIKES (x2 Fiend Reroll, x2 Clan Reroll, Haircolor Reroll)

More Polishing Fixes & New Codes (January 8, 2026)

This update refined various game systems and added new codes.

🎯 Gameplay Improvements

Bat Devil:

  • Hitbox fixed for more consistent attacks
  • Can now retry fight after denying contract
  • Can now retry fight after losing

Movement System:

  • Slide now based on current momentum
  • Slide jump also momentum-based
  • Can slide while falling to ground if close enough

🔧 System Fixes

  • Fixed Snake Devil being incorrectly identified as Shark Devil
  • Mobile dialogue and prompt interactions fixed
  • Kintoki starter quest bug resolved
  • Similar quest completion bugs addressed
  • Added visual highlights for talkable NPCs
  • Pawn shop UI now closes properly when pressing X
  • Fixed some Yakuza Players/NPCs appearing without clothes
  • Player list arrow now toggles and keeps list open

⚙️ Mechanic Changes

Technique Stat:

  • Now reduces cooldowns
  • Increases range of grab moves like Ghost Contract

Resistance Stat:

  • Now reduces damage taken from contracts

Contract System:

  • Players with too low favor now lose their contract

🎁 Performance & Codes

  • Load time optimizations for lower-end devices
  • Connection issues resolved (no more consistent join failures)
  • New code: ILOVEROBLOX (x1 Fiend Reroll, x1 Clan Reroll)

What’s Next for Devil Hunter?

Based on the developer announcements and the pattern of updates, here’s what we can expect in the coming months:

Upcoming Features (Teased)

  • World Events: Large-scale server-wide events
  • New Legendary Weapons: Multiple high-tier weapons in development
  • Additional Fiends: More variety in fiend abilities
  • Contract Expansions: New contract types and questlines
  • Missing Critical Attacks: Filling gaps in weapon movesets

Update Patterns

From observing the update schedule, developers typically release:

  • Major content updates every 2-3 weeks
  • Balance patches as needed
  • Bug fix updates weekly
  • New codes with each milestone or update

Pro Tips for Staying Updated

As someone who follows Devil Hunter closely, here are my recommendations for staying on top of updates:

  1. Bookmark Official Sources: Check the official updates page regularly
  2. Join Discord Community: Get real-time announcements and developer insights
  3. Follow Social Media: Developers often share teasers and codes
  4. Check Codes Daily: New codes can appear unexpectedly
  5. Test Changes Immediately: Updates often require strategy adjustments

Common Questions About Updates

How often does Devil Hunter update?

Based on the pattern I’ve observed, major updates occur every 2-3 weeks, with smaller balance patches and bug fixes happening more frequently. The developers are quite active in addressing community feedback.

Do I need to restart my game after updates?

Yes, it’s recommended to rejoin the game after any update to ensure you have the latest features and fixes. Some updates may require a full Roblox restart.

Will my progress be affected by updates?

Generally, no. Updates are designed to preserve player progress. However, balance changes may affect the effectiveness of certain builds or strategies.

How can I provide feedback on updates?

The best way is through the official Discord server where developers actively engage with the community. You can also participate in discussions on Roblox groups and forums.

Conclusion

Devil Hunter continues to evolve rapidly with consistent updates that add meaningful content and improve the overall player experience. From the introduction of competitive Ranked modes to the addition of exciting new fiends and comprehensive mobile improvements, the developers have shown clear commitment to growing and refining the game.

The January 2026 updates alone have transformed the game significantly, offering hundreds of hours of new content to explore. Whether you’re grinding the ranked ladder, mastering new fiend abilities, or enjoying the improved mobile experience, there’s never been a better time to dive into Devil Hunter.

Stay tuned for more updates, and don’t forget to redeem those codes while they’re active! The future looks bright for Devil Hunter, with promised World Events and legendary weapons on the horizon.

Related Articles:

Marcus Reed

I’m a lifelong gamer and tech enthusiast from Austin, Texas. My favorite way to unwind is by testing new GPUs or getting lost in open-world games like Red Dead Redemption and The Witcher 3. Sharing that passion through writing is what I do best.
©2026 Of Zen And Computing. All Right Reserved