Little Nightmares 2 Achievement Guide (ALL 35 Trophies 2026)

Welcome to the ultimate achievement and trophy guide for Little Nightmares 2! I’ve spent countless hours exploring every dark corner of the Pale City to bring you this comprehensive guide. The good news? Getting 100% completion in Little Nightmares 2 is surprisingly achievable – there’s no dreaded “complete without dying” achievement this time around!
With 35 achievements/trophies total and the ability to use chapter select, you can easily earn that platinum trophy or perfect gamerscore in a single weekend. Let me walk you through everything you need to know to unlock every achievement in this hauntingly beautiful game.
Little Nightmares 2: Quick Achievement Overview
Before we dive into the specifics, here’s what you’re looking at:
| Category | Number | Details |
|---|---|---|
| Story-Related | 5 | Unmissable |
| Collectibles | 8 | Hats & Glitching Remains |
| Miscellaneous | 22 | Various tasks |
| Total | 35 | 1000 Gamerscore / Platinum |
The best part? You can complete everything in about 6-8 hours, and chapter select unlocks immediately after finishing each chapter. This means you can play blind first, then clean up anything you missed without replaying the entire game.
Chapter 1: The Wilderness Achievements
Let’s start our journey in the dark forest where Mono awakens. This chapter introduces you to the game’s mechanics and has several missable achievements.
Story Achievement
- True Colours – Complete Chapter 1 (Unmissable)
Collectible Achievements
Wild Kids
Requirement: Find all 4 Glitching Remains in Chapter 1
These ghostly children are your main collectibles. Here’s where to find them:
- First Glitching Remain – After crawling through the first fallen tree, look for a small cave entrance to your right
- Second Glitching Remain – After pulling the stick from the bear trap, go through the hollow log and turn around to find a hidden path
- Third Glitching Remain – In the area with hanging cages, check behind the large tree on the left
- Fourth Glitching Remain – Inside the hunter’s house, in the room with the taxidermy animals
Miscellaneous Achievements
Evasive Prey
Requirement: Reach the house without dying to any bear traps
This one requires patience. I recommend attempting this on your second playthrough since you’ll know the trap locations. Use the stick to test suspicious leaf piles and throw pinecones to trigger traps from a safe distance. The achievement pops when you climb the stairs to the hunter’s house.
What’s in the Box?!
Requirement: Open the fridge in the hunter’s kitchen
Simple but easy to miss! When you first enter the house, you’ll be in the kitchen. Jump and grab the fridge handle to open it. Just be prepared for what’s inside…
Fair Prey
Requirement: Defeat the hunter while wearing the Coonskin Cap
First, find the Coonskin Cap in the hunter’s house – exit the kitchen, walk toward the camera down the hallway, and turn left. The hat is on the floor. Equip it from the pause menu and keep it on for the entire hunter chase sequence at the end of the chapter.
Chapter 2: The School Achievements
The longest chapter in the game, taking place in a nightmarish school with a terrifying teacher. Pay attention here – there are lots of missables!
Story Achievement
- Schooled – Complete Chapter 2 (Unmissable)
- True Colours – Six finds her raincoat (Unmissable)
Collectible Achievements
School Kids
Requirement: Find all 6 Glitching Remains in Chapter 2
- Outside the school – Before entering, check the dumpster area to the right
- Cafeteria – After the kitchen, look in the back corner
- Library – Behind the fallen bookshelf on the left side
- Classroom hallway – In a locker you need to open
- Biology room – Behind the anatomy model
- Vent system – After escaping the mannequin students
Hat Collectibles
- Soccer Ball Hat – On the dumpster outside the school entrance
- Tin Can Hat – In the library after your first teacher encounter
Miscellaneous Achievements
Fly Free
Requirement: Throw a paper airplane out the window
Early in the chapter, after climbing through the window, you’ll find a room with bunk beds. Pick up the paper airplane from the floor and throw it back out the window you entered from. Freedom!
Mono Tones
Requirement: Play the piano
Near the end of the chapter, you’ll find a piano in a spotlight. Jump on the keys and run back and forth until the achievement unlocks. Takes about 30 seconds of piano playing.
Bully of Bullies
Requirement: Crush pursuing students with a falling bookshelf
In the classroom where you sneak past the teacher, alert the students by running. Lead them to the next room and climb the bookshelf with the key. It will fall and crush them – you’ll die too, but the achievement is yours!
Referee!
Requirement: Run through the goal while wearing the Soccer Ball Hat
Put on the Soccer Ball Hat found outside the school and run through either goal post in the playground. Goal!
Merciful Feat
Requirement: Spare the bully drawing on the floor
When you encounter the student drawing with limited range, grab the pipe when they fall but don’t kill them. Use the pipe to leave the area instead.
Chapter 3: The Hospital Achievements
Welcome to the most disturbing chapter! The hospital is full of mannequin parts and a doctor who’s obsessed with perfection.
Story Achievement
- Hospitalized – Complete Chapter 3 (Unmissable)
Collectible Achievements
Sick Kids
Requirement: Find all 4 Glitching Remains in Chapter 3
- Reception area – Behind the desk on the left
- X-ray room – In the room with the x-ray machine
- Morgue – Check the opened drawer
- Post-incinerator – After dealing with the doctor
Hat Collectibles
- Teddy Bear Hat – Top of the bookshelf in the playroom
- Bandage Wrap Hat – In the mannequin assembly room
Miscellaneous Achievements
Toys Are For Kids
Requirement: Burn the teddy bear while wearing the Teddy Bear Hat
Find the Teddy Bear Hat in the playroom (climb the bookshelf), then take a teddy bear to the incinerator near the elevator. Burn it while wearing the hat.
Popcorn
Requirement: Burn corn in the incinerator
Find corn next to a wheelchair after the first electric door. Take it to the incinerator and watch it pop!
Hunger
Requirement: Empty the vending machine
Keep hitting the vending machine in the hospital until it stops dispensing items. Usually takes 4-5 hits.
X Best Friends
Requirement: Hold Six’s hand behind the X-ray screen
In the X-ray room, turn on the machine and hold Six’s hand while standing behind the screen. You’ll look like skeleton friends!
…And Stay Dead!
Requirement: Hit a dead hand enemy three more times
After killing one of the crawling hands with the hammer, hit it three more times while it’s motionless. Better safe than sorry!
Medicine Ball
Requirement: Throw a ball at the reaching hands
In the room where hands reach through a door, find the ball and throw it at them.
Objection
Requirement: Feed cheese to a mysterious hole
This is the trickiest one! After escaping mannequins through a vent, head left to find a toilet room with cheese. Take the cheese through the left door, find a gate with an opening, go through and run left into a room with a hole. Drop the cheese in for disturbing sounds.
First Do No Harm
Requirement: Don’t incinerate the doctor
When the doctor is trapped in the incinerator, simply walk away without pulling the lever. Cruel mercy!
Chapter 4: The Pale City Achievements
The final chapter with collectibles takes you through the rain-soaked city streets.
Story Achievement
- Paled – Complete Chapter 4 (Unmissable)
Collectible Achievements
Pale Kids
Requirement: Find all 4 Glitching Remains in Chapter 4
- Rooftop – After the first TV puzzle, check the roof area
- Manhole – Look for an open manhole in the background and climb down
- Shop window – Behind a breakable shop window
- Apartment – In the room with the reclining viewer
Hat Collectibles
- Flat Cap – Early in the chapter on a coat rack
- Postman Hat – In the post office area
Miscellaneous Achievements
Post Industrial
Requirement: Deliver a package while wearing the Postman Hat
After getting the Postman Hat, equip it immediately. Use the TV remote to progress until you fall into the mail room. Open the suitcase (only works with the hat on), take the package, and deliver it to the mail slot with an eye symbol.
Unladylike
Requirement: Break the Lady statue
After using the zipline, backtrack to find a window above your exit. Inside is a statue from the first game – smash it!
Chapter 5: The Signal Tower Achievement
Story Achievement
- Signal Interference – Complete the game (Unmissable)
Universal Achievements
These can be earned throughout your playthrough:
In The Palm Of My Hand
Requirement: Hold Six’s hand for 6 cumulative minutes
Hold Six’s hand whenever possible by pressing the grab button near her. The time accumulates across chapters and playthroughs.
Twenty-Six
Requirement: Call for Six 26 times
Press the call button when Six is nearby. This also accumulates across your entire playthrough.
Far Ahead
Requirement: Collect all hats
There are 8 hats total (2 per chapter, except Chapter 5). Use chapter select to grab any you missed.
Half Hat
Requirement: Collect 4 hats
This unlocks automatically when you get half the hats.
How Do I Look
Requirement: Wear the Thin Man’s secret hat
Complete the game once to unlock this hat, then equip it in any chapter.
No More Remains
Requirement: Find all 18 Glitching Remains
Automatically unlocks after finding all remains across all chapters.
Primetime Content Consumer
Requirement: Unlock all other achievements
The platinum trophy or 100% completion achievement. Replay the ending after getting everything else.
Pro Tips for 100% Completion
I’ve helped dozens of players get their platinum trophy, and here are my top tips:
- Use Chapter Select Wisely – You can see how many collectibles you’ve found in each chapter from the menu
- Hats Don’t Save Mid-Chapter – If you miss a hat-specific achievement, you’ll need to replay from the chapter start
- Death Doesn’t Reset Progress – Unlike the first game, dying doesn’t affect achievements
- Sound Cues Matter – Glitching Remains make a distinct whispering sound when nearby
- Take Your Time – Rushing leads to missed collectibles and failed miscellaneous achievements
Optimal Route for 100% Completion
Here’s my recommended approach:
First Playthrough:
- Play blind for the full experience
- Focus on story and atmosphere
- Don’t worry about collectibles
Second Playthrough:
- Use this guide chapter by chapter
- Get all collectibles and miscellaneous achievements
- Use chapter select for anything missed
Time Investment: 5-6 hours first playthrough + 2-3 hours cleanup = 7-9 hours total
Common Achievement Issues & Solutions
Achievement Didn’t Unlock?
- Check you’re wearing the required hat
- Ensure you complete the full action (some have specific timing)
- Try via chapter select if it glitched
Missing Glitching Remains?
- Use chapter select to see your count
- Listen for whispering sounds
- Check behind objects and in hidden areas
Hand-Holding Achievement Not Progressing?
- Must be cumulative across the game
- Continues to count in chapter select
- Hold until Mono lets go naturally
Frequently Asked Questions
Is there a no-death achievement in Little Nightmares 2?
No! Unlike the first game, you can die as much as needed without affecting any achievements.
Can I get all achievements in one playthrough?
Yes, but I recommend two playthroughs – one blind for the experience, one with a guide for cleanup.
Do I need to collect everything in order?
No, collectibles can be grabbed in any order, and chapter select tracks your progress.
What’s the hardest achievement?
Most players struggle with “Objection” (cheese in the hole) due to its obscure location and requirements.
How long does it take to 100% the game?
Most players complete everything in 7-9 hours, including a full playthrough and cleanup.
Do achievements work in co-op?
Little Nightmares 2 doesn’t have traditional co-op – Six is AI-controlled throughout.
Can I miss achievements permanently?
No! Chapter select ensures nothing is permanently missable.
Does difficulty affect achievements?
Little Nightmares 2 has no difficulty settings – everyone plays the same version.
Conclusion
Little Nightmares 2 offers one of the most achievable and enjoyable 100% completion experiences in modern gaming. Without the pressure of a no-death run, you’re free to explore and experiment while hunting for achievements. The chapter select feature makes cleanup a breeze, and most achievements are creative rather than challenging.
Whether you’re a completionist looking for an easy platinum or just want to see everything this haunting masterpiece has to offer, I hope this guide helps you achieve your goals. The residents of the Pale City are waiting – grab Mono’s hand and start your nightmare journey today!
