Rockstar Beyond GTA 6: All Hidden Projects (March 2026)

Is Rockstar Games only working on GTA 6? No, Take-Two CEO Strauss Zelnick recently confirmed that Rockstar has “a lot of other things going on” beyond Grand Theft Auto 6, signaling multiple projects in development at the legendary studio.
In this comprehensive gaming news analysis, I’ll share everything I’ve discovered about Rockstar’s secret projects, the latest industry developments including Assassin’s Creed Shadows’ massive success, and what this means for PlayStation gamers in 2026.
| Topic | Key Details | Impact Level |
|---|---|---|
| Rockstar Multiple Projects | CEO confirms several games beyond GTA 6 | High |
| Max Payne Remakes | Collaboration with Remedy in concept stage | Medium |
| AC Shadows Success | 3 million players in first week | High |
| PlayStation Gaming | Platform competition heating up | Medium |
Rockstar’s Secret Projects Beyond GTA 6 Revealed
When I first heard Take-Two’s CEO Strauss Zelnick confirm that Rockstar has multiple projects in the works, I wasn’t surprised. After spending countless hours analyzing the studio’s patterns and following industry rumors, it’s clear that putting all their eggs in the GTA 6 basket would be uncharacteristic for a studio of Rockstar’s caliber.
The CEO’s statement during a recent CNBC interview was particularly revealing. He expressed “high confidence” in GTA 6’s May 26, 2026 release date while emphasizing that the studio has “a lot of other things going on.” This isn’t just corporate speak – it’s a strategic acknowledgment of Rockstar’s diversified development approach.
Max Payne Remakes: The Confirmed Project Nobody’s Talking About
While everyone’s speculating about mystery projects, I find it fascinating how little attention the confirmed Max Payne remakes development progress receives. Remedy Entertainment, the original creators of Max Payne, are collaborating with Rockstar to reimagine both Max Payne 1 and 2 for modern platforms.
As of April 2026, Remedy confirmed the remakes continue in the concept stage with “good progress.” Having played through the originals multiple times, I’m excited to see how they’ll modernize the iconic bullet-time mechanics and noir storytelling for current-gen hardware. The partnership leverages Remedy’s Northlight Engine, which powered the visually stunning Alan Wake 2 and Control.
The Bully 2 Dream: Why Fans Won’t Let It Die
In my discussions across Reddit communities and gaming forums, Bully 2 consistently emerges as the most requested Rockstar sequel. The original Bully, released in 2006, created a unique niche in Rockstar’s portfolio – a T-rated game that captured the studio’s satirical edge without the mature content.
Community polls I’ve analyzed show Bully 2 topping wish lists, even surpassing demand for Red Dead Redemption 3. The nostalgia factor is strong here, and with the current trend of franchise revivals in classic gaming experiences, it makes business sense. However, I remain skeptical about its immediate priority given Rockstar’s focus on their flagship franchises.
Red Dead Redemption 2: Current-Gen Upgrade Incoming?
Industry reports from late 2024 suggest Red Dead Redemption 2 might receive the current-gen treatment, potentially including a Nintendo Switch 2 port. Having logged over 200 hours in RDR2, I can confirm the game still looks stunning on last-gen hardware, but imagine the possibilities with PS5 and Xbox Series X enhancements – native 4K, 60fps gameplay, and improved loading times would transform the experience.
The business case is compelling. Red Dead Redemption 2 has sold over 50 million copies, and a current-gen upgrade could drive another sales cycle, similar to GTA 5’s successful multi-generation strategy. For players considering hardware upgrades, checking our GTA 5’s cross-platform capabilities guide can help understand Rockstar’s approach to multi-platform gaming.
Assassin’s Creed Shadows Sets New AAA Standards
While we’re discussing Rockstar’s projects, I can’t ignore the elephant in the room – Assassin’s Creed Shadows’ phenomenal launch success. Ubisoft’s latest entry attracted 1 million players on day one and reached 3 million within the first week, proving there’s massive appetite for AAA single-player experiences.
This success story matters for Rockstar fans because it demonstrates the market’s readiness for premium gaming experiences. When I consider the best multiplayer PS5 games alongside these single-player epics, it’s clear that both genres can thrive simultaneously.
Assassin’s Creed Shadows’ performance also sets a new benchmark for open-world games. Its feudal Japan setting, which fans requested for years, proves that listening to community feedback pays dividends. I see parallels here with Rockstar’s potential Bully 2 – sometimes giving fans what they want is the smartest business decision.
PlayStation’s Dominance in the Rockstar Ecosystem
As someone who’s owned every PlayStation console since the PS1, I’ve watched the platform’s relationship with Rockstar evolve significantly. PlayStation remains crucial for Rockstar’s success, with PS5 leading current-gen adoption rates and providing the hardware muscle needed for ambitious projects like GTA 6.
The platform’s importance extends beyond just sales numbers. PlayStation’s marketing partnerships with Rockstar have historically driven massive engagement. I expect similar arrangements for GTA 6 and other upcoming Rockstar titles, potentially including timed exclusive content or early access periods.
For those considering hardware upgrades, checking out gaming laptops for PC gaming might be worth considering, especially since Rockstar typically releases PC versions 12-18 months after console launches. This pattern has been consistent since GTA 4, giving PC gamers time to prepare optimal setups.
The Industry Impact of Multiple Concurrent Projects
Rockstar’s multi-project approach reflects a broader industry trend I’ve observed over the past few years. Major studios increasingly develop multiple titles simultaneously to diversify risk and maintain consistent release schedules. This strategy makes particular sense for Rockstar, whose development cycles span 5-8 years per major title.
From my perspective, this approach benefits gamers in several ways. First, it reduces the pressure on any single title to carry the studio’s entire future. Second, it allows for experimentation with different genres and audiences. Third, it maintains studio morale by giving developers variety in their work.
Project ROME and Metaverse Speculation
Among the more intriguing rumors I’ve encountered is Project ROME, allegedly Rockstar’s exploration into metaverse-style persistent worlds. While I approach such rumors skeptically, the concept aligns with industry trends toward games-as-a-service and persistent online worlds.
If true, Project ROME could represent Rockstar’s evolution beyond traditional game releases toward platform-style experiences. Think GTA Online’s success expanded into a fully persistent, evolving world ecosystem. GTA Online continues to receive updates years after launch, proving Rockstar’s commitment to long-term content support.
What These Developments Mean for Gamers?
After analyzing all available information and following Rockstar for over two decades, I believe we’re entering an exciting period for the studio’s output. The confirmation of multiple projects suggests a robust pipeline extending well beyond GTA 6’s 2026 release.
My predictions for Rockstar’s immediate future include:
- 2025-2026: Continued GTA Online support with major updates every quarter
- May 2026: GTA 6 launch on PS5 and Xbox Series X/S
- 2026-2027: Max Payne remakes release window
- 2027: Potential Red Dead Redemption 2 current-gen upgrade
- 2027-2028: GTA 6 PC release following historical patterns
- 2028+: Possible announcement of next major franchise entry (Bully 2 or Red Dead Redemption 3)
These immersive open-world gaming experiences from Rockstar will continue setting industry standards for years to come. The studio’s track record suggests each project will push technical boundaries while delivering the narrative depth fans expect.
Community Reactions and Developer Transparency
The gaming community’s response to Zelnick’s comments has been mixed, reflecting years of anticipation and occasional frustration. In my time moderating gaming forums and participating in Reddit discussions, I’ve noticed a pattern – fans simultaneously want Rockstar to take their time ensuring quality while demanding more frequent releases.
This tension highlights a broader industry challenge. Modern AAA games require massive investments of time and resources, yet audiences expect regular content. Rockstar’s solution appears to be maintaining GTA Online as a service game while developing multiple projects to ensure steady releases over the coming decade.
For gamers seeking variety while waiting for new Rockstar releases, exploring diverse gaming experiences can help bridge the gap between major launches. The gaming landscape offers incredible diversity, from indie gems to AAA blockbusters.
The Competition Landscape and Market Timing
Rockstar’s 2026 target for GTA 6 positions it interestingly against other major releases. Battlefield 6 launches in October 2025, and Call of Duty will undoubtedly have its annual entry. However, I believe GTA 6 operates in its own category – it’s not just competing with other games but with all entertainment media.
Industry analysts project GTA 6 could sell 40 million copies in its first year, generating over $2.7 billion in revenue. These numbers dwarf most entertainment launches, including blockbuster films. When you factor in the long tail of GTA Online-style monetization, we’re looking at a decade-long revenue stream.
Hardware Considerations for Future Rockstar Games
With multiple Rockstar projects on the horizon, gamers should consider their hardware setup carefully. GTA 6 will likely set new standards for visual fidelity and system requirements, making current-gen consoles and high-end PCs essential for optimal experiences.
PlayStation 5 remains the strongest choice for console gaming, but PC enthusiasts might want to explore gaming laptop options for portable Rockstar gaming once PC versions arrive. The flexibility of PC gaming allows for modding communities that have kept older Rockstar titles fresh for years.
Final Thoughts: A New Golden Age for Rockstar?
As I reflect on Rockstar’s current position, I’m reminded of their prolific period in the early 2000s when they released multiple groundbreaking titles annually. While modern development complexities prevent that pace, the confirmation of multiple concurrent projects suggests we might be entering a new golden age of Rockstar content.
The combination of GTA 6’s anticipated launch, Max Payne remakes in development, potential franchise revivals, and mysterious new projects paints an exciting picture for the next five years. Add in the success stories from competitors like Assassin’s Creed Shadows, and it’s clear the AAA gaming space remains vibrant and competitive.
For gamers like myself who’ve grown up with Rockstar’s titles, this news represents more than just product announcements – it’s confirmation that the studio continues investing in diverse, ambitious projects that push gaming boundaries. Whether you’re eagerly awaiting GTA 6, hoping for a Bully sequel, or curious about completely new IPs, Rockstar’s multi-project strategy ensures there’s something on the horizon for everyone.
The key takeaway from Zelnick’s revelation isn’t just that Rockstar has multiple projects – it’s that the studio remains committed to surprising and delighting players beyond their flagship franchise. In an industry increasingly dominated by safe sequels and remasters, Rockstar’s willingness to explore “other things” gives me hope for continued innovation in gaming.
