RogueBlox Weapons Tier List (March 2026) BEST Ranked & Rated

I’ve spent countless hours testing every single weapon in RogueBlox, and let me tell you – picking the right weapon can mean the difference between dominating PvP battles or getting sent back to spawn. In this comprehensive tier list, I rank all 18 weapons currently available in RogueBlox based on their swing speed, range, stun duration, damage output, and special effects like bleed or chip damage. Whether you’re building for PvE grinding or competitive PvP, this guide will help you choose the perfect weapon for your playstyle and class synergy.
RogueBlox Weapons Ranking Factors
Before diving into the tier list, here’s what I consider when ranking each weapon:
- Swing Speed – How fast your M1 attacks execute
- Range – Horizontal reach of your attacks
- Stun Duration – How long enemies are stunned after being hit
- Base Damage – Raw damage output per swing
- Special Effects – Bleed damage, chip damage, or other unique properties
- Class Synergy – How well the weapon works with different classes
- PvP vs PvE Performance – Effectiveness in different game modes
RogueBlox Weapons Tier List (March 2026)
S-Tier Weapons (Meta Defining)
| Weapon | Type | Swing Speed | Range | Stun | Key Features |
|---|---|---|---|---|---|
| Frostmourne | Spear | 1.12 | 11.50 | 0.478s | Highest spear stun, massive range |
| Meowmere | Sword | 1.38 | 8.25 | 0.450s | 5.80 damage, fastest sword DPS |
| Blade Of The Fallen | Sword | 1.38 | 8.25 | 0.450s | Perfect stat balance |
A-Tier Weapons (Excellent Choices)
| Weapon | Type | Swing Speed | Range | Stun | Key Features |
|---|---|---|---|---|---|
| Seeker Rapier | Dagger | 1.32 | 9.40 | 0.331s | 5.15 damage + 0.20 bleed |
| Naginata | Hybrid | Varies | 10.00 | 0.400s | Sword/Spear mechanics |
| Venomblade | Dagger | High | 7.50 | 0.320s | Venom bleed effect |
| Antlion Tusk | Sword | 1.35 | 8.50 | 0.455s | Strength build synergy |
B-Tier Weapons (Solid Options)
| Weapon | Type | Swing Speed | Range | Stun | Key Features |
|---|---|---|---|---|---|
| Demonite Spear | Spear | 1.25 | 11.25 | 0.440s | 6.70 damage |
| Antumbra | Dagger | Fast | 7.00 | 0.300s | Bleed damage |
| Monastery Staff | Hybrid | 1.00 | 11.00 | 0.375s | 6% chip damage |
C-Tier Weapons (Situational Use)
| Weapon | Type | Swing Speed | Range | Stun | Key Features |
|---|---|---|---|---|---|
| Copper Sword | Sword | 1.38 | 8.25 | 0.450s | 4.75 damage |
| Demonite Sword | Sword | 1.38 | 8.25 | 0.450s | 5.25 damage |
| Iron Spear | Spear | 1.30 | 10.50 | 0.420s | Beginner-friendly |
| Odachi | Greatsword | 0.95 | 9.00 | 0.500s | Heavy burst damage |
D-Tier Weapons (Avoid Unless Necessary)
| Weapon | Type | Swing Speed | Range | Stun | Key Features |
|---|---|---|---|---|---|
| Copper Dagger | Dagger | 1.50 | 6.00 | 0.250s | Lowest damage/range |
| Kanabo | Greatsword | 0.85 | 8.50 | 0.520s | Too slow |
| Copper Spear | Spear | 1.35 | 10.00 | 0.400s | Poor scaling |
| Iron Sword | Sword | 1.38 | 8.25 | 0.450s | 5.00 damage |
Detailed Weapon Analysis – Every Weapon Explained
Frostmourne (S-Tier)
I consider Frostmourne the ultimate zoning weapon in RogueBlox. With its incredible 11.50 range and 0.478s stun duration, skilled players can keep opponents at bay indefinitely. The 7.30 base damage might seem average, but when you’re hitting enemies before they can even reach you, that damage adds up fast. This weapon absolutely dominates in PvE content where crowd control is essential, and in PvP, it’s nearly untouchable when paired with proper movement. The only downside is its slower 1.12 swing speed, which can be punished if you miss.
Meowmere (S-Tier)
My go-to weapon for aggressive playstyles! Meowmere offers the highest DPS among swords with its 5.80 damage and standard 1.38 swing speed. What sets it apart is its incredible hit consistency – the weapon’s hitbox seems more forgiving than other swords. I’ve found it synergizes perfectly with light armor builds and races that boost attack speed. In fast-paced PvP duels, Meowmere’s reliable damage output and decent stun duration make it a top-tier choice. Just be aware that its standard 8.25 range means you’ll need to get up close and personal.
Blade Of The Fallen (S-Tier)
The jack-of-all-trades that masters them all! Blade Of The Fallen offers perfectly balanced stats that make it viable in literally any situation. With standard sword stats but enhanced reliability, it’s my recommendation for new players who want a weapon that’ll carry them from early game to endgame. Its versatility means it works with virtually any class build, and I’ve seen it perform exceptionally well in both solo grinding and team fights. The weapon’s consistent performance across all game modes earns it a solid S-tier spot.
Seeker Rapier (A-Tier)
Bleed damage makes all the difference! Seeker Rapier’s 0.20 bleed might seem small, but it’s true damage that bypasses armor. With a respectable 9.40 range and fast 1.32 swing speed, this weapon excels at hit-and-run tactics. I’ve had great success using it with Rogue and Assassin classes, where the bleed synergizes with their damage-over-time abilities. The shorter 0.331s stun means you can’t combo as easily, but the weapon’s speed more than makes up for it in skilled hands.
Naginata (A-Tier)
The ultimate hybrid weapon! Naginata combines sword and spear mechanics, giving you the best of both worlds. Its 10.00 range puts it between swords and spears, while its unique moveset allows for creative combos. I love using this with classes that benefit from weapon versatility. The ability to switch between sword-like slashes and spear-like thrusts makes it unpredictable in PvP. Just be prepared for a learning curve – mastering both movesets takes practice, but the payoff is worth it.
Venomblade (A-Tier)
Poison builds rejoice! Venomblade’s venom effect adds consistent pressure to any fight. While its 7.50 range is shorter than I’d like, the fast swing speed and poison application make it deadly in close quarters. I’ve found it particularly effective against tanky opponents who rely on healing – the poison cuts through their sustain. Pair this with a hit-and-run playstyle, and you’ll be amazed at how quickly enemies fall. Just don’t expect to win range battles with this weapon.
Antlion Tusk (A-Tier)
Strength builders, this one’s for you! Antlion Tusk offers solid 8.50 range with enhanced damage scaling on strength builds. The slightly faster 1.35 swing speed compared to standard swords gives it an edge in trading blows. I’ve tested it extensively with Fighter and Brawler classes, and the synergy is undeniable. While it doesn’t have any special effects, its raw stats and scaling potential earn it a spot in A-tier. Consider this your go-to weapon if you’re investing heavily in strength stats.
Demonite Spear (B-Tier)
A solid mid-game option that doesn’t quite reach greatness. Demonite Spear’s 6.70 damage and 11.25 range make it a respectable choice for players who prefer keeping distance. However, the 1.25 swing speed feels sluggish compared to top-tier options, and the recovery time after missing can be punishing. I recommend this for PvE farming where the range advantage shines, but in PvP, skilled opponents will exploit its weaknesses. Still, it’s a significant upgrade from starter spears.
Antumbra (B-Tier)
Speed demons will appreciate Antumbra’s incredibly fast attack speed, but the low base damage holds it back. The bleed effect helps compensate somewhat, making it viable for sustained fights. I’ve seen some players make this work with specific builds focused on attack speed buffs, but it requires significant investment. In PvE, the fast attacks can stunlock weaker enemies effectively. The main issue is its pitiful range – you’re basically hugging enemies to land hits.
Monastery Staff (B-Tier)
The chip damage champion! Monastery Staff’s 6% chip damage goes through blocks, making it annoying to fight against. With an impressive 11.00 range, you can safely poke at enemies from a distance. The 1.00 swing speed is painfully slow though, and missing leaves you wide open. I only recommend this for players who excel at spacing and prediction. In the right hands, it’s frustrating to play against, but most players will find better success with faster weapons.
Copper Sword (C-Tier)
Your starting companion that quickly becomes obsolete. Copper Sword’s 4.75 damage is serviceable for the first few hours of gameplay, but you’ll want to upgrade ASAP. The balanced stats teach new players fundamental combat mechanics without any crutches. I always tell beginners to use this just long enough to understand timing and spacing, then move on. There’s literally no reason to use this past the early game unless you’re doing a challenge run.
Demonite Sword (C-Tier)
Marginally better than iron, but still not worth keeping. The 5.25 damage is a slight improvement, but when better weapons exist at similar progression points, why bother? I’ve tested this extensively, and it doesn’t excel in any particular area. It’s essentially a placeholder weapon while you farm for something better. The only players I see using this long-term are those who don’t realize better options exist. Check out the official RogueBlox Wiki for weapon locations and upgrade immediately.
Iron Spear (C-Tier)
The spear equivalent of training wheels. Iron Spear introduces players to the spear playstyle with forgiving stats and decent range. The 10.50 range helps new players maintain safe distances while learning enemy patterns. However, the damage scaling is abysmal, and you’ll quickly find enemies out-healing your damage in mid-game. I recommend using this only until you can craft or find a Demonite Spear.
Odachi (C-Tier)
High risk, mediocre reward. Odachi’s heavy swings deal burst damage, but the 0.95 swing speed is agonizingly slow. The 0.500s stun sounds good on paper, but landing hits consistently is the real challenge. I’ve tried making this work in various builds, and it always feels clunky. In PvP, any competent player will dodge your telegraphed swings and punish accordingly. The only saving grace is its effectiveness against slow, tanky PvE enemies.
Copper Dagger (D-Tier)
The absolute worst weapon in RogueBlox, hands down. With pathetic range, minimal damage, and a tiny stun window, Copper Dagger offers nothing redeeming. Even its fast swing speed can’t save it when you need to be nose-to-nose with enemies to land hits. I honestly can’t think of a single scenario where this is the optimal choice. New players often mistake its speed for effectiveness – don’t fall for this trap. Upgrade to literally anything else as soon as possible.
Kanabo (D-Tier)
Slow, slower, Kanabo. This weapon’s 0.85 swing speed makes it feel like you’re swinging through molasses. While the 0.520s stun duration is the highest in the game, good luck landing a hit against anyone with functioning dodge buttons. I’ve tested this with every possible build combination, and it’s consistently underwhelming. The recovery time after swings is so long that missing once often means taking multiple hits in return. Avoid unless you enjoy suffering.
Copper Spear (D-Tier)
A spear that fails at being a spear. The 10.00 range is decent, but with bottom-tier damage and scaling, you’re essentially tickling enemies. This weapon teaches bad habits because its low damage forces overly passive playstyles. I see new players camping with this weapon, slowly chipping away at enemies, when they could be using better weapons to actually progress. Do yourself a favor and craft an Iron Spear immediately – it’s a minimal investment for a significant upgrade.
Iron Sword (D-Tier)
The definition of mediocre. Iron Sword sits in an awkward spot where it’s barely better than Copper Sword but completely outclassed by everything else. The 5.00 damage is just enough to handle early enemies, but you’ll hit a wall fast. I can’t recommend this when Demonite Sword exists at nearly the same progression point. The only players I see using this are those who don’t understand the weapon progression system. Educate yourself and upgrade!
Best Weapon Types for Each Class in 2026
Understanding weapon-class synergy is crucial for optimizing your build. Here’s my breakdown based on extensive testing:
Sword Classes:
- Swordman, White Knight, Executioner – Best with Blade Of The Fallen or Meowmere
- Daemon Proselyte, Grand Knight – Benefit from Frostmourne’s range
- Fallen Knight, Destroyer, Shogun – Meowmere for aggressive playstyles
Dagger Classes:
- Rogue, Assassin – Seeker Rapier for bleed synergy
- Seeker, Wraith – Venomblade for poison builds
- Kingslayer, World Seeker, Shinobi – Antumbra for speed builds
Spear Classes:
- Spearman, Gladiator – Frostmourne is unmatched
- Sea Knight, Spartan – Demonite Spear for balance
- Prowler Rider, Poseidon Knight – Naginata for versatility
PvP vs PvE Weapon Recommendations (2026)
Your weapon choice should adapt to your primary game mode:
PvP Focus:
- Prioritize swing speed and range balance
- Frostmourne, Meowmere, and Seeker Rapier dominate
- Avoid slow weapons like Kanabo and Odachi
PvE Grinding:
- Range and AoE potential matter more
- Frostmourne and Monastery Staff excel
- Bleed/poison weapons speed up farming
Frequently Asked Questions
What’s the absolute best weapon in RogueBlox?
Frostmourne is a strong contender for the top spot due to its elite range and CC duration, making it nearly untouchable in skilled hands. That said, Meowmere is better for fast-paced fights. Your “best” weapon ultimately depends on your class, race, and playstyle preferences.
How important are weapon stats compared to player skill?
While stats matter significantly, I’ve seen skilled players dominate with B-tier weapons against opponents using S-tier options. Understanding spacing, timing, and your weapon’s unique properties matters more than raw numbers. That said, using optimal weapons gives you a clear advantage in competitive scenarios.
Can I switch weapons without losing progress?
Yes! RogueBlox allows weapon switching at any time. I recommend keeping multiple weapons for different situations. Your weapon mastery and upgrades remain even when switching, so feel free to experiment.
Should I focus on one weapon type or diversify?
I suggest mastering one weapon type first, then branching out. Each weapon category has unique mechanics and timings. Once you’re comfortable with your main weapon, learning others will improve your overall game sense and adaptability.
Do weapons have different upgrade paths?
Currently, weapons follow similar upgrade paths focusing on stat improvements. However, certain weapons benefit more from specific upgrade types. For example, bleed weapons scale better with attack speed upgrades, while heavy weapons benefit from raw damage increases.
What weapons work best for beginners?
I always recommend starting with Blade Of The Fallen or Iron Spear. These weapons have forgiving stats and teach fundamental combat mechanics without overwhelming new players. Avoid daggers initially – their short range requires advanced spacing knowledge.
Final Thoughts
Choosing the right weapon in RogueBlox can dramatically impact your gameplay experience. While this tier list provides a solid foundation, remember that personal preference and playstyle matter just as much as raw stats. I encourage you to experiment with different weapons and find what feels best for your build.
Keep in mind that many Rogueblox mechanics are built around permadeath, and the game features extensive meta progression, so don’t be afraid to try new weapons across different character runs.
For more RogueBlox guides, check out our Race Tier List and Class Synergy Guide. Happy hunting, and may your weapons always strike true!
