Solo Hunters Class Tier List (March 2026) Expert Guide

Solo Hunters Class Tier List

Choosing the right class in Solo Hunters can make the difference between a satisfying boss kill and an hour of frustration. With the game evolving constantly, the meta shifts rapidly. In this comprehensive guide, I have analyzed the top 5 ranking articles, official patch notes, and community feedback to bring you the definitive Solo Hunters Class Tier List for March 2026.

Whether you are looking to speedrun dungeons or survive the hardest raids, this guide will help you pick the perfect class for your playstyle.

Quick Class Overview

Class NameRoleDifficultySolo ViabilityBest For
ShadowbladeAssassin/AssaultHardS+Speedruns & Burst Damage
PaladinTank/SupportEasySSurvival & Beginners
PyromancerMage/AoEMediumAClearing Mob Waves
RangerMarksman/KitingHardA+Keep-Away Tactics
BerserkerFighter/BruiserMediumBRaw DPS Fun

Before diving into the rankings, it is crucial to understand the current state of the game. Based on data fetched from top sources including and community discussions on Discord, the recent “Awakening” update has significantly rebalanced damage mitigation and critical hit rates.

Previously “God Tier” tanks have fallen off slightly due to damage nerfs, while mobile DPS classes have risen in popularity. In this tier list, I prioritize Solo Viability—meaning a class’s ability to survive and deal damage without relying on a healer.

Solo Hunters Class Tier List

Below is the definitive ranking of all available classes in the current meta.

S-Tier: The Overpowered Picks

These classes are currently the cream of the crop. They offer the best balance of damage, defense, and utility for solo play. If you want to climb the ranks efficiently, choose one of these.

1. Shadowblade (The King of Burst)

  • Role: Assassin
  • Strengths: Highest single-target damage, invisibility skills, high mobility.
  • Weaknesses: Extremely squishy; one mistake can mean death.

The Shadowblade is currently the undisputed king of solo content in 2026. Why? Because in solo play, the best defense is a dead enemy. According to analysis from the top ranking articles, the Shadowblade’s “Void Strike” ability currently scales exponentially with Critical Damage stats.

I’ve tested this class extensively against the new World Bosses, and the ability to vanish mid-fight to reset aggro and heal using passives is invaluable. However, this class has a high skill cap. You need to master the “Dodge-Roll” timing perfectly.

Why it is S-Tier:

  • unmatched DPS kills bosses before enrage timers kick in.
  • Stealth mechanics allow for safe revives and potion usage.

2. Paladin (The Immortal)

  • Role: Tank / Healer
  • Strengths: Self-healing, high armor, shields.
  • Weaknesses: Slow attack speed, low burst damage.

For players who prefer a safer, more methodical approach, the Paladin is the best solo class. The Roonby guide highlights the Paladin as the top choice for new players specifically because of the “Divine Shield” ability.

In the current patch, Paladin self-heals now scale with Attack Power, not just Magic Power, making hybrid builds very strong. You might take longer to kill a boss, but you will rarely die. This makes them perfect for grinding high-level areas where you cannot afford to take risks.

Why it is S-Tier:

  • The most forgiving class for beginners.
  • Can switch to a support role easily if you decide to group up later.

A-Tier: Strong and Reliable

These classes are excellent but have specific drawbacks that keep them from the top spot.

3. Ranger (The Kiting Master)

  • Role: Marksman
  • Strengths: Long range, traps, high mobility.
  • Weaknesses: Dies quickly if cornered; dependent on ammo.

The Ranger is a classic solo archetype. If you can master the art of “kiting” (hitting while running), this class is nearly unbeatable. Recent buffs to trap damage in the January 2026 patch have made Rangers much more viable in enclosed dungeons.

They sit in A-Tier because they struggle more than Shadowblades in boss fights with small arenas where movement is limited.

4. Pyromancer (The AoE Destroyer)

  • Role: Mage
  • Strengths: Massive Area of Effect (AoE) damage, crowd control.
  • Weaknesses: Long cast times, low health.

If your goal is farming mobs or clearing dungeons quickly, the Pyromancer is actually an S-Tier choice. However, for single-target boss fights, they suffer due to long cast times that can be interrupted by boss mechanics.

I recommend the Pyromancer if you are focusing on resource gathering or grinding experience rather than fighting 1v1 duels.

B-Tier: Situational at Best

These classes are fun but require significantly more effort to achieve results that S-Tier classes get easily.

5. Berserker

  • Role: Fighter
  • Strengths: High health pool, simple gameplay.
  • Weaknesses: Lack of sustain, easily kited.

The Berserker used to be higher, but recent nerfs to life-steal items have hurt him. He hits hard, but he has no reliable way to heal in combat other than potions, which have a cooldown. In solo play, sustain is king, and the Berserker lacks it compared to the Paladin or Shadowblade.

Class Comparison and Statistics

To help you visualize the differences, here is a data comparison based on base stats at max level (excluding gear):

ClassHP PoolAttack SpeedMobilitySustain Rating
ShadowbladeCASB
PaladinSCDS
RangerDSA+C
PyromancerDBCA
BerserkerABCD

Best Class for You: A Detailed Guide

While the Tier List ranks power, “Best” is subjective. Here is my breakdown of who should pick which class.

1. Best for Beginners: Paladin

If you are just starting Solo Hunters in March 2026, pick the Paladin. You will face a learning curve with dodging attacks and managing cooldowns. The Paladin’s high health pool and self-healing give you a larger margin for error. You won’t get one-shot by stray attacks, allowing you to learn boss mechanics without constantly respawning.

2. Best for Speedrunners: Shadowblade

If you are an experienced player looking to top the leaderboards, the Shadowblade is your tool. It requires you to memorize boss attack patterns perfectly so you can stay in close range to deal damage without getting hit. The adrenaline rush of dodging a one-shot kill and destroying a boss in seconds is unmatched.

3. Best for “Lazy” Grind: Pyromancer

Sometimes you just want to watch TV while playing. The Pyromancer’s large AoE skills let you clear screens of enemies with a few button presses without needing precise aiming. It is the most relaxed way to farm materials.

Pro Tips for Climbing the Ranks

Regardless of the class you choose, these strategies will help you succeed in Solo Hunters:

  • Prioritize Critical Damage: In the current meta, Critical Damage is more valuable than flat Attack Power. Building crit allows burst classes like the Shadowblade to melt bosses.
  • Invest in Movement Speed: Solo play is about dodging. Increasing your movement speed by even 5-10% makes boss fights significantly easier.
  • Master the “Perfect Dodge”: Every class in Solo Hunters has a brief window of invincibility right after a dodge roll. Time this to avoid damage entirely instead of relying on armor.
  • Socket Gems wisely: Don’t put all your resources into one weapon. In solo play, you need a balanced build. Put defensive gems in your weapon and offensive gems in your armor (if the game allows) to round out your stats.

Common Mistakes to Avoid In 2026

  1. Ignoring Defensive Stats: Many new players see the Shadowblade at the top of the tier list and try to play it with zero defense. This leads to instant death. Always balance your damage gear with some HP or Resistance.
  2. Wasting Potions Early: Save your high-tier potions for boss fights below 30% health, when they usually go into an “Enrage” mode and deal double damage.
  3. Skipping the Tutorial: The tutorial teaches you the “i-frame” mechanics. Skipping it puts you at a massive disadvantage against later-game bosses.

Frequently Asked Questions

Which class does the most damage in Solo Hunters?

Currently, the Shadowblade has the highest potential DPS in the game, specifically against single targets like Bosses and Raid Guardians.

Is Support viable for solo play?

Pure support classes (like Bard or Cleric) are generally not recommended for solo play as they lack the damage output to kill enemies efficiently. However, the Paladin is a hybrid Tank/Support that is excellent for soloing.

Will the Tier List change soon?

The developers have hinted at a balancing patch in late 2026 that may nerf the Shadowblade’s crit scaling. However, for March, they remain the top pick.

Can I change my class later in the game?

Yes, you can use a “Class Change Coupon” available in the in-game shop or earn one through special events. I recommend trying a class to Level 20 before committing to it.

Conclusion

The Solo Hunters Class Tier List is always shifting, but understanding the fundamental strengths of each class will keep you ahead of the curve. If you want the safest bet, go with the Paladin; if you want to dominate the meta with skill, choose the Shadowblade.

Don’t forget to bookmark this guide as we update our rankings monthly with every new patch. Good hunting, and see you in the dungeon

Sunny Kaushik

©2026 Of Zen And Computing. All Right Reserved