Complete SPIKED Weapons Tier List & Guide (March 2026)

If you’re looking to dominate the court in SPIKED, the popular Haikyuu-inspired Roblox volleyball game, then mastering the weapon system is absolutely essential. I’ve spent countless hours researching, testing, and analyzing every single weapon in Update 6 to bring you the most comprehensive SPIKED weapons guide available anywhere online.
In this complete guide, I’ll walk you through every weapon category, break down the best weapons for each position, and share pro strategies that most players don’t even know exist. Whether you’re a setter looking to enhance your tosses, a spiker wanting to break through blocks, or a receiver aiming to save impossible balls, this guide has everything you need to elevate your game to the next level.
SPIKED Weapons Overview: Complete Breakdown
Before diving into specific weapons, let me give you a quick overview of how the weapon system works in SPIKED. Weapons are categorized by rarity, and each weapon serves specific purposes based on your position and playstyle.
| Weapon Rarity | Drop Chance | Number of Weapons | Best For |
|---|---|---|---|
| Unique | 1% | 11 | Game-changing abilities |
| Legendary | 5% | 9 | Strong positional advantages |
| Rare | 30% | 7 | Solid performance boosts |
| Common | 64% | 10 | Basic improvements |
| Passive | 94% | 5 | Minor stat increases |
The weapon system in SPIKED is designed to give players strategic depth while maintaining balance. Each weapon has specific cooldowns, effects, and synergies that can completely change how you approach the game. Let me break down each category in detail.
SPIKED Unique Weapons: The Game Changers (1% Drop Rate)
Unique weapons are the rarest and most powerful weapons in SPIKED. With only a 1% drop chance, these weapons can completely turn the tide of a match when used correctly. Here’s every unique weapon and what makes them special:
Block Breaker
- Category: Hitting
- Cooldown: 80 seconds
- Effect: Aim at a Blocker’s hands to force through their block
- Best Position: Spiker
- Pro Tip: This weapon counters almost every blocking weapon in the game, making it essential for aggressive spikers
Boom Jump
- Category: Utility/Jumping
- Cooldown: Passive (no cooldown)
- Effect: Charges jump bar faster, and fully charged jumps are higher, especially for shorter characters
- Best Position: All positions
- Pro Tip: Perfect for shorter players who need extra height to compete with taller opponents
Clutch
- Category: Buff
- Cooldown: N/A
- Effect: Increases the duration of your flow
- Best Position: All positions
- Pro Tip: Combine with flow-building weapons for extended periods of enhanced performance
Full Approach
- Category: Utility
- Cooldown: Passive (no cooldown)
- Effect: Skips charging to jump
- Best Position: All positions
- Pro Tip: This is arguably one of the best unique weapons because it eliminates the need to charge your jump, allowing for quicker reactions and more spontaneous plays
Minus Tempo
- Category: Setting
- Cooldown: 40 seconds
- Effect: The following set gets an increase in speed and tempo
- Best Position: Setter
- Pro Tip: Use this when your spiker is in perfect position to catch blockers off guard
Proud Save
- Category: Receiving
- Cooldown: 45 seconds
- Effect: If the ball is going above you, this ability allows you to receive it even if you regularly would have missed
- Best Position: Receiver/Libero
- Pro Tip: A lifesaver for those impossible-looking saves that seem out of reach
Rally
- Category: Support
- Cooldown: 90 seconds
- Effect: Force your teammates into the zone, igniting their potential. If teammates are already in the zone, they gain +10 zone points
- Best Position: Team captain/Support player
- Pro Tip: Time this carefully during crucial points to maximize its impact
Receive Break
- Category: Hitting
- Cooldown: 80 seconds
- Effect: A fully charged hit ragdolls the opponent’s receiver
- Best Position: Spiker
- Pro Tip: Use this to temporarily remove a key player from the opposing team’s defense
Second Wind
- Category: Buff
- Cooldown: N/A
- Effect: Allows you to exhaust the cooldown of your other weapon
- Best Position: All positions
- Pro Tip: Pair with a high-impact weapon to use it twice in quick succession
Sky Serve
- Category: Serving
- Cooldown: 30 seconds
- Effect: Launches the ball high up in the sky with a random fall trajectory
- Best Position: Server
- Pro Tip: The unpredictable trajectory makes this serve difficult to receive, especially for less experienced players
Soft Touch
- Category: Blocking
- Cooldown: 55 seconds
- Effect: Decreases ball speed if a spike wipes the ball from you
- Best Position: Blocker
- Pro Tip: Great for defensive players who frequently face powerful spikers
SPIKED Legendary Weapons: Strong Strategic Options (5% Drop Rate)
Legendary weapons offer significant advantages with a much more reasonable 5% drop rate. These weapons are excellent for players who want consistent performance boosts without relying on extremely rare drops.
Ace
- Category: Hitting
- Cooldown: 60 seconds
- Effect: Oikawa’s signature serve with an automated toss-up and a setup for a lethal spike
- Best Position: Spiker/Server
- Pro Tip: The automated setup makes this very reliable for consistent powerful serves
Fear
- Category: Blocking
- Cooldown: 100 seconds
- Effect: Curse the enemy with fear to reduce their power and hitbox by 20%, as well as deactivate their zone, all for 60 seconds
- Best Position: Blocker
- Pro Tip: Use this against the opposing team’s best player to neutralize their impact
Gamer
- Category: Setting
- Cooldown: N/A
- Effect: Once you’ve leveled up, the following set gets a decrease in speed
- Best Position: Setter
- Pro Tip: This creates interesting strategic opportunities as the speed change can throw off timing
Immovable
- Category: Blocking
- Cooldown: 100 seconds
- Effect: Blocks and bypasses all spike weapons, including Block Breaker
- Best Position: Blocker
- Pro Tip: The ultimate counter to aggressive spikers, essentially making you unstoppable for the duration
King Serve
- Category: Serving
- Cooldown: 120 seconds
- Effect: Oikawa’s signature serve with an automated toss-up and a setup for a lethal spike
- Best Position: Server
- Pro Tip: Despite the long cooldown, this is one of the most powerful serves in the game
Owl
- Category: Hitting
- Cooldown: Passive (no cooldown)
- Effect: Every time you spike a ball, you get a stack (up to 4). For each stack, you jump higher. On your fifth stack, you’ll get a jump boost as well as a more powerful spike, before your stacks reset to zero
- Best Position: Spiker
- Pro Tip: This weapon rewards consistent spiking and can make you increasingly dangerous as the rally continues
Quick Reflex
- Category: Receiving
- Cooldown: 40 seconds
- Effect: A ball received within a certain distance is automatically saved
- Best Position: Receiver/Libero
- Pro Tip: Excellent for clutch saves when you’re slightly out of position
Stop Set
- Category: Setting
- Cooldown: N/A
- Effect: This set will stop the ball in the air for a brief moment, allowing more time for your hitters to make it
- Best Position: Setter
- Pro Tip: Perfect for setting up plays when your spikers need extra time to get into position
Torque
- Category: Hitting
- Cooldown: 70 seconds
- Effect: By tilting on one side or the other, curve the ball after bouncing off a block or receive
- Best Position: Spiker
- Pro Tip: The curve effect can make your spikes nearly impossible to predict and block
SPIKED Rare and Common Weapons: Reliable Performance Boosts
While not as flashy as Unique or Legendary weapons, Rare and Common weapons provide solid performance improvements that can make a significant difference in your gameplay.
Analytic (Rare)
- Category: Support
- Cooldown: Passive
- Effect: Identify the flow charge amount and the weapons of opponents
- Best Position: All positions
- Pro Tip: Knowledge is power – knowing what weapons your opponents have can help you counter their strategies
Conductor (Rare)
- Category: Setting
- Cooldown: Passive
- Effect: Gives a 20% power buff to your teammate’s hit after your set
- Best Position: Setter
- Pro Tip: This makes your sets more valuable and helps your spikers score more easily
Flexible (Rare)
- Category: Serving
- Cooldown: Passive
- Effect: Allows you to tilt more, along with a 20% speed boost in the air
- Best Position: All positions
- Pro Tip: The increased mobility can help you reach balls that would otherwise be out of reach
Float (Rare)
- Category: Serving
- Cooldown: 20 seconds
- Effect: Your float serves can have a more intense curve as well as unpredictability
- Best Position: Server
- Pro Tip: The increased curve makes this serve very difficult to receive accurately
Glutton (Rare)
- Category: Blocking
- Cooldown: N/A
- Effect: If you block while this weapon is active, you can steal some of the flow from the person you blocked
- Best Position: Blocker
- Pro Tip: This not only stops the opponent but also benefits you by stealing their resources
Guardian (Common)
- Category: Receiving
- Cooldown: Passive
- Effect: 20% bigger hitbox
- Best Position: Receiver
- Pro Tip: The increased hitbox makes receiving much more forgiving, especially for beginners
Hybrid Serve (Common)
- Category: Serving
- Cooldown: Passive
- Effect: 10% increase in power and 10% increased randomness to float, along with switched animations between the two to confuse rival teams
- Best Position: Server
- Pro Tip: The animation switching can throw off receivers who rely on visual cues
Iron Wall (Common)
- Category: Blocking
- Cooldown: Passive
- Effect: 20% bigger blocking hitbox
- Best Position: Blocker
- Pro Tip: Makes blocking much easier and more effective, especially for newer players
Perfect Toss (Rare)
- Category: Setting
- Cooldown: 35 seconds
- Effect: 50% increase in the ball’s hitbox
- Best Position: Setter
- Pro Tip: The massive hitbox increase makes it nearly impossible for spikers to miss your sets
Powerful (Rare)
- Category: Hitting
- Cooldown: Passive
- Effect: 20% power increase when hit with a charged hit
- Best Position: Spiker
- Pro Tip: Simple but effective – more power means more successful spikes
Quick Step (Common)
- Category: Utility
- Cooldown: 15 seconds
- Effect: 30% speed buff for five seconds
- Best Position: All positions
- Pro Tip: Excellent for getting into position quickly or chasing down difficult balls
Ricochet (Rare)
- Category: Hitting
- Cooldown: Passive
- Effect: Allows you to hit any part of the blocker’s hand to get wipes
- Best Position: Spiker
- Pro Tip: Makes wiping much easier and more consistent
Safe Guard (Common)
- Category: Receiving
- Cooldown: Passive
- Effect: 20% increase in hitbox
- Best Position: Receiver
- Pro Tip: Similar to Guardian, this makes receiving more forgiving and reliable
SPIKED Passive Weapons: Subtle but Effective (94% Drop Rate)
Passive weapons provide small but consistent improvements to your base stats. While they might not seem as exciting as other weapons, they can provide a steady advantage throughout matches.
Power
- Effect: A power boost between 1% to 5%
- Best For: Spikers and servers who need extra power
Speed
- Effect: A speed boost between 1% to 5%
- Best For: All positions, especially receivers and setters
Jump
- Effect: The height of your jump increases between 1% to 5%
- Best For: Spikers and blockers who need extra height
Receive
- Effect: Your hitbox when receiving increases between 1% to 5%
- Best For: Receivers and liberos
Aerial
- Effect: The hitbox whilst blocking or hitting the ball increases between 1% to 5%
- Best For: Blockers and spikers
Position-Specific Weapon Recommendations
Different positions in volleyball require different approaches, and certain weapons work better for specific roles. Here are my recommendations for each position:
Setter Weapons
Best Unique: Minus Tempo, Full Approach Best Legendary: Stop Set, Gamer Best Rare/Common: Perfect Toss, Conductor
Setters should focus on weapons that improve their setting accuracy, speed, and utility. Minus Tempo is exceptional for quick sets that catch blockers off guard, while Full Approach eliminates the need to charge jumps, allowing for quicker reactions.
Spiker Weapons
Best Unique: Block Breaker, Ace, Owl Best Legendary: Torque, King Serve Best Rare/Common: Powerful, Ricochet
Spikers need weapons that enhance their power, accuracy, and ability to break through blocks. Block Breaker is essential for aggressive spikers, while Owl rewards consistent spiking with increasing power.
Blocker Weapons
Best Unique: Immovable, Soft Touch Best Legendary: Fear Best Rare/Common: Iron Wall, Glutton
Blockers should focus on weapons that increase their blocking effectiveness and provide defensive capabilities. Immovable is the ultimate defensive weapon, making you essentially unstoppable for its duration.
Receiver/Libero Weapons
Best Unique: Proud Save, Quick Reflex Best Legendary: None specifically designed, but any defensive weapon works Best Rare/Common: Guardian, Safe Guard
Receivers need weapons that improve their ability to save difficult balls and increase their reach. Proud Save is exceptional for those impossible-looking saves, while the hitbox increases from Guardian and Safe Guard make receiving more consistent.
Server Weapons
Best Unique: Sky Serve, King Serve Best Legendary: Ace Best Rare/Common: Float, Hybrid Serve
Servers should focus on weapons that make their serves more difficult to receive. King Serve and Ace provide powerful, automated serves, while Float and Hybrid Serve add unpredictability to your serves.
2026 Advanced Weapon Strategies and Synergies
Now that you know all the weapons, let me share some advanced strategies that most players don’t know about:
Weapon Combos
Some weapons work exceptionally well together. Here are some powerful combinations:
- Full Approach + Any Weapon: Since Full Approach eliminates jump charging, you can use any weapon immediately without waiting for charge time.
- Owl + Powerful: As Owl stacks increase your jump height and Powerful adds raw power, this combination makes you increasingly dangerous as rallies continue.
- Rally + Flow Weapons: Rally puts teammates in the zone, and combining this with weapons that benefit from flow (like Owl) can create devastating team synergies.
- Second Wind + High-Impact Weapons: Use Second Wind to reset the cooldown of weapons like King Serve or Immovable for back-to-back uses.
Timing Strategies
- Save your best weapons for crucial points: Don’t waste your unique weapons on early, unimportant points. Save them for tiebreakers or match points.
- Coordinate with teammates: If you have Rally, communicate with your team to ensure everyone is ready when you activate it.
- Counter opponent weapons: If you know an opponent has Block Breaker, save Immovable to counter it. If they have powerful serves, prepare your best receiving weapons.
Position-Specific Advanced Tips
- Setters: Use Minus Tempo when your spiker is in perfect position. The increased speed can catch blockers off guard.
- Spikers: Time Block Breaker for when the blocker is committed to a block. The timing is crucial for success.
- Blockers: Use Fear on the opponent’s best player to neutralize their impact during crucial moments.
- Receivers: Proud Save has a limited range but can save balls that seem impossible. Position yourself accordingly.
SPIKED Weapons Tier List (March 2026)
Based on extensive testing and analysis, here’s my comprehensive tier list for SPIKED weapons:
S-Tier (Game-Changing)
- Full Approach: Eliminates jump charging – universally useful
- Immovable: Counters all spike weapons – essential for blockers
- Block Breaker: Breaks through blocks – essential for spikers
- Owl: Stacking power bonus – rewards consistent play
A-Tier (Excellent)
- King Serve: Powerful automated serve
- Rally: Team-wide zone activation
- Minus Tempo: Fast sets that catch blockers off guard
- Second Wind: Reset weapon cooldowns
- Torque: Unpredictable curve shots
B-Tier (Strong)
- Ace: Reliable powerful serve
- Fear: Debuffs opponents
- Proud Save: Saves impossible balls
- Perfect Toss: Massive hitbox increase
- Quick Reflex: Automatic saves
C-Tier (Situational)
- Sky Serve: Unpredictable but inconsistent
- Soft Touch: Defensive but situational
- Stop Set: Useful but limited
- Gamer: Interesting but niche
- Boom Jump: Height increase for shorter players
D-Tier (Limited Use)
- Clutch: Flow duration increase
- Receive Break: Situational ragdoll effect
- Glutton: Flow stealing on blocks
- Analytic: Information gathering
- Float Serve: Unpredictable but weak
Common Mistakes to Avoid
After playing hundreds of matches and analyzing countless weapon combinations, I’ve identified several common mistakes that players make with weapons:
1. Wasting High-Cooldown Weapons
Many players use their unique weapons on the first point of the match. Save your best weapons for crucial moments when they can make the biggest impact.
2. Not Considering Position
Some weapons are much better for specific positions. Don’t use a spiker weapon if you’re primarily playing setter – choose weapons that complement your role.
3. Ignoring Passive Bonuses
Passive weapons might seem boring, but the small stat increases can add up over time and provide consistent advantages.
4. Poor Timing
Weapons like Block Breaker and Immovable require precise timing. Practice using them in the right situations rather than spamming them.
5. Not Adapting to Opponents
If you notice an opponent consistently using a particular weapon, adapt your strategy and weapon choices to counter theirs.
How to Get Better Weapons in SPIKED?
Getting better weapons requires a combination of luck and strategy. Here are the best methods:
1. Rerolling
The most straightforward way to get new weapons is to reroll. This costs in-game currency, so make sure you have enough yen before attempting.
2. Playing Consistently
Some weapons, like Owl, reward consistent play. The more you play and practice with certain weapons, the better you’ll become with them.
3. Trading with Other Players
If the game allows trading, consider trading duplicate weapons with other players to get ones you need.
4. Using Codes
Keep an eye out for SPIKED codes that can give you free currency for rerolls.
FAQ: Your SPIKED Weapons Questions Answered
What is the best weapon in SPIKED?
While “best” depends on your position and playstyle, Full Approach is generally considered the most versatile and useful weapon in the game. It eliminates the need to charge jumps, which benefits all positions and playstyles.
How do I get rare weapons in SPIKED?
Rare weapons have a 30% drop chance, making them relatively common compared to Unique (1%) and Legendary (5%) weapons. Keep rerolling, and you should get rare weapons fairly quickly.
What weapons should beginners use?
Beginners should focus on Common weapons like Guardian, Iron Wall, and Quick Step as they provide straightforward improvements without complex mechanics.
How often are new weapons added to SPIKED?
The game is regularly updated, with Update 6 being the current version as of October 2025. New weapons are typically added with major updates.
Can I use multiple weapons at once?
Yes, you can equip multiple weapons and switch between them using the number keys (1 and 2 by default).
What’s the difference between Unique and Legendary weapons?
Unique weapons (1% drop chance) are generally more specialized and game-changing, while Legendary weapons (5% drop chance) offer strong but more balanced improvements.
How do I counter Block Breaker?
The Immovable weapon specifically counters Block Breaker, making it essential for defensive players facing aggressive spikers.
Are Passive weapons worth using?
Yes, Passive weapons provide consistent stat bonuses that can make a difference over time, especially for players who prefer steady improvements over flashy abilities.
What’s the best weapon for setters?
Minus Tempo and Perfect Toss are excellent for setters, as they improve set speed and accuracy respectively.
How do I improve my weapon drop rates?
Unfortunately, drop rates are fixed, but you can increase your chances by rerolling more often (which requires more yen) and playing consistently.
Conclusion: Mastering SPIKED Weapons
Mastering the weapon system in SPIKED is essential for becoming a top player. With this comprehensive guide, you now have all the knowledge you need to make informed decisions about which weapons to use, how to combine them effectively, and how to counter your opponents’ strategies.
Remember that the best weapon combinations depend on your playstyle, position, and team composition. Experiment with different weapons, practice your timing, and don’t be afraid to adapt your strategy based on what’s working in each match.
The weapon system in SPIKED is constantly evolving with each update, so make sure to stay current with the latest changes and continue refining your strategies. With practice and the right weapon combinations, you’ll be dominating the court in no time!
Looking for more Roblox volleyball action? Check out our guides on Volleyball Legends codes and Volleyball Legends Update 27 for even more volleyball gaming goodness!
