10 Best Feats For Druid 5E [Cast Nature’s Spells With Greater Authority]
Ready for some top-tier adventuring in Dungeons & Dragons 5th Edition? Then you’ll want to familiarize yourself with the best feats for Druid 5e.
This isn’t just about casting spells and shape-shifting into animals. With the right combination of feats, a Druid can become a masterful force in any adventuring party, unpredictable yet in control, posing threats to foes and aid to allies alike.
Understanding what feats best complement this versatile class can vastly improve your gaming experience.
Whether you’re a seasoned player looking to enhance an existing character, or a novice eager to make an impactful debut into this magical realm, let’s walk through these exceptional feats and their strengths.
Best Feats For Druid 5e
Druids in 5e D&D enjoy a wealth of potent abilities in their arsenal. The most essential parts of the Druid’s toolkit, however, are undoubtedly their feats.
These powers can provide versatile skills and open exciting gameplay options that will truly shape your Druid’s journey.
Let’s delve into two pivotal feats that you may consider – Wild Shape and Spellcasting.
Wild Shape (Circle of the Moon)
One of the hallmarks of being a Druid is the ability to use Wild Shape – an awe-inspiring trait that allows you to transform into beasts you have seen before.
Particularly for those belonging to the Circle of the Moon, this power is not just utility, but a fundamental part of your combat strategy.
Upon reaching level 2, you can expend one use of your Wild Shape to morph into a creature with a challenge rating as high as 1. As you level up, this rating increases, broadening your transformation options.
Simultaneously adaptive and tough, these forms rely on Beast Hit Points (BHP) rather than personal HP pools when taking damage; return to humanoid form when reaching zero BHP or at will; retain benefits from armor; and provide additional abilities like Keen Smell or Flyby depending on creature type.
Crucially, casting time and equipment usage limitations apply in these transformations – an aspect often overlooked but crucial to keep in mind.
Spellcasting encapsulates another core strength spot for Druids by granting access to an extensive range: from healing spells like Cure Wounds or Healing Word through buffs like Barkskin or Enhance Ability down to potent offensive spells like Flame Blade or Call Lightning.
Drawing their magic from nature itself ensures its list remains appropriately versatile with utility spells for countless situations: defenses against elemental forces (Protection from Energy), adaptations for different terrains (Water Walking), even resurrection spells (Reincarnate).
As a Prepared Caster, you decide after each long rest which spells from the Druid list to prepare – equal to your Druid level plus your Wisdom modifier. This allows for high flexibility by planning your spells in alignment with the day’s likely challenges.
Natural Recovery is a valuable class feature for Druids hailing from the Circle of the Land. Available at level 2, this skill allows you to regain some of your expended spell slots during a short rest.
It essentially harnesses your bond with Nature to renew your magical abilities more swiftly, providing critical sustainability during long adventures and strenuous battles.
The number of recuperated slots can be equal to or less than half your Druid level (rounded up), and can’t exceed 5th-level.
Keep in mind, though, you can recover a 5th-level slot only from level 20 onwards. Taking full advantage of Natural Recovery can significantly enhance your effectiveness in extended encounters.
Venturing deeper into nature’s realms becomes less challenging with the Land’s Stride class feature available from Druid level 6 onwards.
This feat empowers you to move through non-magical difficult terrain such as undergrowth, rubble, or even naturally-occurring heavy snow without expending extra movement.
You’ll have the advantage with saving throws against plants magically created or manipulated to impede movement.
Moving through non-magical plants won’t cause damage or slow you down. This marks an incredible boon for wilderness exploration and escaping sticky combat situations on uneven ground.
Wild Shape Improvement (Circle of the Moon)
The power of transformation becomes even more formidable for Circle of the Moon Druids at level 6 when Wild Shape improves drastically.
Now, you can assume a beast form that has a challenge rating as high as your druid’s level divided by three (rounded down).
This makes you eligible to transform into larger and more powerful beasts such as cave bears or elephants – opening new dimensions for combats and strategy planning alike.
While in beast form, you can expend spell slots to heal up to 1d8 hit points per level of the spell slot expended.
Elemental Wild Shape (Circle of the Moon)
The pinnacle of your transformative journey is Elemental Wild Shape. Available at 10th level for Circle of the Moon Druids, this feature takes the transformation aspect of Druidic power to its zenith.
Now, by expending two uses of Wild Shape simultaneously, you can morph into an air, earth, fire, or water elemental.
This unique shapeshifting magnifies not only your combat capabilities but also problem-solving potentials in various scenarios.
Whether it’s infiltrating through tight spaces as a gust of wind or dousing flames in a bustling city, being an elemental brings heightened control and influence over your environment.
The Beast Spells feat for Druids is made available at 18th level, offering new horizons of power and versatility.
With this talent, you can cast many of your druid spells in Wild Shape whilst retaining your beast form – an option not normally achievable without the use of more intense concentration spells.
This feat also lets you use a limited form of speech to communicate verbal spell components.
So even while prowling in the darkness as a panther or soaring through the skies as an eagle, with Beast Spells, you can weave advanced magic into your transformed state.
It’s like getting the best of both worlds – animal shape-shifting prowess combined with mystical might.
The attainment of Archdruid status at 20th level signifies a Druid’s ascent to magical supremacy. This feat essentially provides unlimited usage of Wild Shape, permitting you to transform as often as needed throughout your adventuring day.
No more rationing transformations or skimping on strategic shapeshifts due to fear of running out—you are in full control and free to unleash this fantastic power without restraint.
Becoming an Archdruid is no small feat; it symbolizes becoming one with nature’s untamed essence, making you an unstoppably versatile force on any battlefield.
Through Timeless Body, achieved at 18th level, Druids tap into the very life force of the Earth itself. An almost ageless existence where time has little hold over you.
This unique facet effectively neutralizes all penalties from aging—your health doesn’t falter; your strength doesn’t wane; and most importantly, your wisdom lives on unaffected by time’s relentless march.
This resistance to aging equips you with the knowledge and experience garnered through centuries but ensconced in a body that doesn’t waste away—truly exemplifying nature’s vital endurance.
Beast Shapes(Circle of the Moon)
Beast Shapes is another feature that significantly enhances the capabilities of Circle of the Moon Druids.
It grants you access to higher challenge rating creatures as you level up, ultimately offering transformation into elemental forms at 10th level.
Elemental Wild Shape lets you assume the form of an Air Elemental, Earth Elemental, Fire Elemental, or Water Elemental once per short or long rest.
As each elemental boasts resistances, immunities and unique abilities – this feat equips you with a ton of strategic flexibility suitable for various battle scenarios.
The formidable combination of Wild Shape and Beast Spells in your arsenal makes Circle of the Moon Druids fearsome adversaries indeed.
FAQs About Feats For Druid 5e
What does the Wild Shape feat allow Druids to do in D&D 5e?
As a Druid, the Wild Shape feat lets you transform into beasts that you’ve previously seen. This becomes central to your combat strategy, especially if you belong to the Circle of the Moon.
How does a Druid’s Spellcasting feat work?
Druids are classified as Prepared Casters which means they can decide which spells to prepare after each long rest. The range includes healing, buffing and offensive spells making it extremely versatile.
Can a Druid cast spells in Wild Shape form?
Druids cannot usually cast spells while in their Wild Shape form. However, at higher levels (specifically 18th level and above), certain circles like the Circle of the Moon allow spellcasting in beast form.
What determines a Druid’s Prepared Spells limit?
The number of spells a Druid can prepare is determined by their level plus their Wisdom modifier.
Which Druid circle benefits most from using the Wild Shape feat?
While all circles benefit from it, Circle of the Moon Druids particularly have improved features related to Wild Shape that often become integral parts of gameplay strategy.
In conclusion, by effectively utilizing unique druid feats like Wild Shape and Spellcasting, you can become a diverse and adaptable powerhouse in your D&D 5e adventures.
Learn to master them, and you’ll find yourself morphing into formidable beasts or casting spells that awe allies and terrify enemies alike.
The journey of a druid is one of strategy, strength, and connection—to your team, to the encounter at hand, and to nature itself. So let the call of the wild guide you on this incredible path.